Boba Fett

Boba Fett

Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives

  • Power
    8457
  • Speed
    147
  • Health
    15,677
Alignment / Role / Affiliations
Dark Side Scoundrel Attacker Bounty Hunter
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Dead or Alive
    Dead or Alive
    Boba Fett
  • Modify StatContext #0leaderability_bobafett_crit_damage_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u02
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u03
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 30% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u04
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 35% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u05
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 45% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u06
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u06
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #6leaderability_bobafett_attack_crit_chance_BASE
    For All from Ally Side who are Alive
    Modify stat Physical Critical Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #7leaderability_bobafett_ability_crit_chance_BASE
    For All from Ally Side who are Alive
    Modify stat Special Critical Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying