Boba Fett

Boba Fett

Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives

  • Power
    21918
  • Speed
    159
  • Health
    27,193
Alignment / Role / Affiliations
Dark Side Attacker Bounty Hunter Scoundrel
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Dead or Alive
    Dead or Alive
    Boba Fett
  • Modify StatContext #0leaderability_bobafett_crit_damage_BASE
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #6leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u01
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 15% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #6leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u02
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 25% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #6leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u03
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 30% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query StatContext #1leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #2leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #6leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0leaderability_bobafett_crit_damage_u03
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 30% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1leaderabilty_bounty_hunter_query
    Find Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #2leaderabilty_bounty_hunter_query02
    Find from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3contractability_bobafett_kill_setup_handler_BASE_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0contractability_bobafett_kill_handler_team_reward
    To All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker or doesn't have tagcontractability_bobafett_kill_handler_team_reward
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebobafett_kill_triggercontractability_bobafett_kill_handler_team_reward
    Effect expires on:Round End
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0contractability_bobafett01_contract_cooldown_decrease
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1000
    Descriptivebounty_hunter_cooldown_tracking
    Effectedcharacter_contract
    Context Returned: Last ability's cooldown amount lowered
    Modify StatContext #1contractability_bobafett_tenacity_team_reward
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Modify stat Tenacity by 25% (additive)
    Effect is unresistable
    Descriptivecontract_reward
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2contractability_bobafett_contract_confirmed_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4contractability_bobafett_enemy_setup_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0contractability_bobafett_bounty_check
    Find Self who is Alive or Dead
    Where an active effect has tagbobafett_bounty_speed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1contractability_bobafett_enemy_handler
    To All from Enemy Side who are Alive and is not role_raidboss
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #5generic_query_self_player_side_CE
    Find Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6contractability_bobafett_inturn_highlight_handler_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_highlighter
    For All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegeneric_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #7contractability_bobafett_enemy_handler_non_start_of_encounter
    To All from Enemy Side who are Alive and is not role_raidboss
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #8leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #9leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #10leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #11leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #12leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #13leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    ImmunityContext #14generic_bounty_leader_marker
    For All from Ally Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebounty_leader
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_bobafett_crit_damage_u04
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 40% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1leaderabilty_bounty_hunter_query
    Find Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #2leaderabilty_bounty_hunter_query02
    Find from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3contractability_bobafett_kill_setup_handler_BASE_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0contractability_bobafett_kill_handler_team_reward
    To All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker or doesn't have tagcontractability_bobafett_kill_handler_team_reward
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebobafett_kill_triggercontractability_bobafett_kill_handler_team_reward
    Effect expires on:Round End
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0contractability_bobafett01_contract_cooldown_decrease
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1000
    Descriptivebounty_hunter_cooldown_tracking
    Effectedcharacter_contract
    Context Returned: Last ability's cooldown amount lowered
    Modify StatContext #1contractability_bobafett_tenacity_team_reward
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Modify stat Tenacity by 25% (additive)
    Effect is unresistable
    Descriptivecontract_reward
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2contractability_bobafett_contract_confirmed_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4contractability_bobafett_enemy_setup_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0contractability_bobafett_bounty_check
    Find Self who is Alive or Dead
    Where an active effect has tagbobafett_bounty_speed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1contractability_bobafett_enemy_handler
    To All from Enemy Side who are Alive and is not role_raidboss
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #5generic_query_self_player_side_CE
    Find Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6contractability_bobafett_inturn_highlight_handler_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_highlighter
    For All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegeneric_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #7contractability_bobafett_enemy_handler_non_start_of_encounter
    To All from Enemy Side who are Alive and is not role_raidboss
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #8leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #9leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #10leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #11leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #12leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #13leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    ImmunityContext #14generic_bounty_leader_marker
    For All from Ally Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebounty_leader
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_bobafett_crit_damage_u05
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1leaderabilty_bounty_hunter_query
    Find Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #2leaderabilty_bounty_hunter_query02
    Find from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3contractability_bobafett_kill_setup_handler_BASE_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0contractability_bobafett_kill_handler_team_reward
    To All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker or doesn't have tagcontractability_bobafett_kill_handler_team_reward
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebobafett_kill_triggercontractability_bobafett_kill_handler_team_reward
    Effect expires on:Round End
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0contractability_bobafett01_contract_cooldown_decrease
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1000
    Descriptivebounty_hunter_cooldown_tracking
    Effectedcharacter_contract
    Context Returned: Last ability's cooldown amount lowered
    Modify StatContext #1contractability_bobafett_tenacity_team_reward
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Modify stat Tenacity by 25% (additive)
    Effect is unresistable
    Descriptivecontract_reward
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2contractability_bobafett_contract_confirmed_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4contractability_bobafett_enemy_setup_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0contractability_bobafett_bounty_check
    Find Self who is Alive or Dead
    Where an active effect has tagbobafett_bounty_speed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1contractability_bobafett_enemy_handler
    To All from Enemy Side who are Alive and is not role_raidboss
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #5generic_query_self_player_side_CE
    Find Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6contractability_bobafett_inturn_highlight_handler_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_highlighter
    For All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegeneric_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #7contractability_bobafett_enemy_handler_non_start_of_encounter
    To All from Enemy Side who are Alive and is not role_raidboss
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #8leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #9leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #10leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #11leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #12leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #13leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    ImmunityContext #14generic_bounty_leader_marker
    For All from Ally Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebounty_leader
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0leaderability_bobafett_crit_damage_u05
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #1leaderabilty_bounty_hunter_query
    Find Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Query CountContext #2leaderabilty_bounty_hunter_query02
    Find from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3contractability_bobafett_kill_setup_handler_BASE_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Start Move
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0contractability_bobafett_kill_handler_team_reward
    To All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker or doesn't have tagcontractability_bobafett_kill_handler_team_reward
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivebobafett_kill_triggercontractability_bobafett_kill_handler_team_reward
    Effect expires on:Round End
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0contractability_bobafett01_contract_cooldown_decrease
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -1000
    Descriptivebounty_hunter_cooldown_tracking
    Effectedcharacter_contract
    Context Returned: Last ability's cooldown amount lowered
    Modify StatContext #1contractability_bobafett_tenacity_team_reward
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Modify stat Tenacity by 25% (additive)
    Effect is unresistable
    Descriptivecontract_reward
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #2contractability_bobafett_contract_confirmed_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4contractability_bobafett_enemy_setup_handler_CE
    To Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0contractability_bobafett_bounty_check
    Find Self who is Alive or Dead
    Where an active effect has tagbobafett_bounty_speed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #1contractability_bobafett_enemy_handler
    To All from Enemy Side who are Alive and is not role_raidboss
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #5generic_query_self_player_side_CE
    Find Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #6contractability_bobafett_inturn_highlight_handler_CE
    To All from Ally Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on:Persistent Effect Add Instancecontract_reward
    Child effect is applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_highlighter
    For All from Enemy Side who are Alive
    Where an active effect has tagcontractability_bobafett_enemy_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivegeneric_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #7contractability_bobafett_enemy_handler_non_start_of_encounter
    To All from Enemy Side who are Alive and is not role_raidboss
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_handler
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0contractability_bobafett_enemy_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivecontractability_bobafett_enemy_markerbounty_hunter_target
    Effectedderp
    Effect expires on:Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1contractability_bobafett_enemy_handler_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedcontractability_bobafett_enemy_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query StatContext #8leaderability_bobafett_query_accuracy
    Find All from Ally Side who are Alive and is profession_bountyhunter
    Puts the target(s) and their Potency value from this query into CONTEXT_VALUE
    Context Returned: Target(s) and their Stat Value
    Modify StatContext #9leaderability_bobafett_health
    For All from Ally Side who are Alive and is profession_bountyhunter
    Modify stat Max Health by 50% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #10leaderability_bobafett_debuff_speed_handler
    To All from Ally Side who are Alive and is profession_bountyhunter
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0leaderability_bobafett_speed_dispel
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedleaderability_bobafett_speed
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #1query_debuffed_enemy_all
    Find All from Enemy Side who are Alive
    Where an active effect has tagclearable_debuff or has tagcountable_special_debuff or has tagcountable_debuff or has tagtopple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Modify StatContext #2leaderability_bobafett_speed
    For Self who is Alive
    Modify stat Speed by 15 * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptiveleaderability_bobafett_speed
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #11leaderability_bobafett_bomb_quicken_handler_ally
    To All from Ally Side who are Alive
    Where an active effect doesn't have tagleaderability_bobafett_bomb_quicken_handler_ally
    Apply child effect(s) based on condition triggers
    Descriptiveleaderability_bobafett_bomb_quicken_handler_ally
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_ally
    For All from Ally Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #12leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #13leaderability_bobafett_bomb_quicken_handler_enemy_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0leaderability_bobafett_bomb_quicken_handler_enemy
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0leaderability_bobafett_quicken_enemy
    For All from Enemy Side who are Alive and is profession_bountyhunter
    Recover 15% Turn Meter
    Effect is unresistable
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #14leaderability_bobafett_attack_crit_chance_BASE
    For All from Ally Side who are Alive
    Modify stat Physical Critical Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #15leaderability_bobafett_ability_crit_chance_BASE
    For All from Ally Side who are Alive
    Modify stat Special Critical Percent Additive by 10% (additive)
    Effect is unresistable
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #16generic_bounty_leader_marker
    For All from Ally Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebounty_leader
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
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