Boba Fett

Boba Fett

Ruthless Bounty Hunter Attacker who ignores Taunts, Ability Blocks and self-revives

  • Power
    8457
  • Speed
    147
  • Health
    15,677
Alignment / Role / Affiliations
Dark Side Scoundrel Attacker Bounty Hunter
  • Note! The ability mechanic pages are considered BETA. There will be issues with display and representing all the information. If you find anything that may be an issue, contact me on Reddit (/u/czarbss).
    Bounty Hunter's Resolve
    Bounty Hunter's Resolve
    Boba Fett
  • Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_BASE
    For Self who is Dead
    Revive the target(s) at 40% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u01
    For Self who is Dead
    Revive the target(s) at 50% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u02
    For Self who is Dead
    Revive the target(s) at 60% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u03
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u03
    For Self who is Dead
    Revive the target(s) at 70% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u04
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u04
    For Self who is Dead
    Revive the target(s) at 80% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u05
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u05
    For Self who is Dead
    Revive the target(s) at 90% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #0uniqueability_bobafett_bountyhuntersresolve_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Start of Battle,Kill
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagtaunt_buff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_deathmark_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Death
    Child effect is applied on:Turn End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafett_deathmark_part2of3
    For All from Enemy Side who are Alive
    Where an active effect has tagdeathmark_debuff
    Gain Taunt
    Effect is unresistable
    Effect expires on:Persistent Effect Remove Instancedeathmark_debuff,Encounter End,Add Persistent Effectstealth_buff
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buff
    Effect expires on:Death
    Child effect is applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    Apply EffectContext #1uniqueability_bobafett_kill_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Kill
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_recover_protection_self_full
    For Self who is Alive
    Recover 100% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained