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  • Fett Legacy
    Fett Legacy
    Boba Fett, Scion of Jango
  • Modify StatContext #0uniqueability_bobafettscion01_attack_increase_u01
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_u01
    For Self who is Alive
    Modify stat Special Damage by 20% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0uniqueability_bobafettscion01_attack_increase_u02
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_u02
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0uniqueability_bobafettscion01_attack_increase_u03
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_u03
    For Self who is Alive
    Modify stat Special Damage by 30% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0uniqueability_bobafettscion01_attack_increase_u04
    For Self who is Alive
    Modify stat Physical Damage by 35% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_u04
    For Self who is Alive
    Modify stat Special Damage by 35% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0uniqueability_bobafettscion01_attack_increase_u05
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_u05
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Modify StatContext #0uniqueability_bobafettscion01_attack_increase_u05
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_u05
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #4uniqueability_bobafettscion01_momentum_crit_gain
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafettscion01_post_damage_crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Post Effect
    Child effect is applied on:Post Effect
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0bobafettscion01_momentum_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebobafettscion_momentum_marker
    Effectedderp
    Effect expires on:3xFull Turn Complete,Encounter End,Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    Query Battle TypeContext #0query_battle_type_territorywar
    Check if the current battle type is one of the effected tags
    EffectedTERRITORY_WAR_BATTLE
    Context Returned: Whether the query succeeded
    Modify StatContext #1uniqueability_bobafettscion01_attack_increase_u05
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2uniqueability_bobafettscion01_ability_increase_u05
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
    Apply EffectContext #5uniqueability_bobafettscion01_momentum_crit_gain
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Critical
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafettscion01_post_damage_crit_trigger
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on:Post Effect
    Child effect is applied on:Post Effect
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0bobafettscion01_momentum_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivebobafettscion_momentum_marker
    Effectedderp
    Effect expires on:3xFull Turn Complete,Encounter End,Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6uniqueability_bobafettscion01_TW_kill_trigger_CE
    To Self who is Alive
    This effect will EXECUTE if the context #0 effect successfully executed
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Kill
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_recover_protection_self_full
    For Self who is Alive
    Recover 100% Protection
    Descriptiveprotection_recovery
    Context Returned: Protection amount gained
    Apply EffectContext #1uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafett_revive_handler_BASE
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_BASE
    For Self who is Dead
    Revive the target(s) at 40% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    ImmunityContext #7uniqueability_bobafettscion01_TW_immunities_CE
    For Self who is Alive
    This effect will EXECUTE if the context #0 effect successfully executed
    Applies an Immunity effect to the target(s)
    Effectedparalysis_debuffstifle_debuffspecial_paralysis_debuffspecial_stifle_debuff
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #8bobafettscion_omicron_unique_marker
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptivebobafettscion_max_unique_marker
    Effectedderp
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0uniqueability_bobafettscion01_attack_increase_BASE
    For Self who is Alive
    Modify stat Physical Damage by 15% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1uniqueability_bobafettscion01_ability_increase_BASE
    For Self who is Alive
    Modify stat Special Damage by 15% (multiplicative)
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2uniqueability_bobafettscion01_SOE_BHR
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bobafett_taunt_handler
    To Self who is Alive
    Where an active effect doesn't have tagbobafett_taunt_handler
    Apply child effect(s) based on condition triggers
    Descriptivebobafett_taunt_handler
    Effect expires on:Death
    Child effects are applied on:Turn Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0uniqueability_bobafett_marker
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tagtaunt_buff or doesn't have tagignore_me
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_bobafett_marker
    Effectedderp
    Effect expires on:Round End,Death
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #1uniqueability_bobafett_marker_dispel
    For All from Enemy Side who are Alive
    Where an active effect has tagstealth_buff
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bobafett_marker
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #2uniqueability_bobafett_taunt
    For All from Enemy Side who are Alive or Dead
    Where an active effect has taguniqueability_bobafett_marker
    Gain Taunt
    Effect is unresistable
    Descriptivebountyhunterresolve_tauntinvisible_taunt_ignore_effect
    Effect expires on:Round End,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #1uniqueability_bobafett_revive_handler_u06
    To Self who is Alive
    Where an active effect doesn't have taguniqueability_bobafett_revive_handler
    Apply child effect(s) based on condition triggers
    Descriptivespecial_buffcountable_special_buffuniqueability_bobafett_revive_handlerbuff
    Effect expires on:Death
    Child effects are applied on:Death
    Context Returned: Target(s) and if effect succeeded in applying
    Revive UnitContext #0uniqueability_bobafett_revive_u06
    For Self who is Dead
    Revive the target(s) at 100% of revived unit's Health
    Descriptiverevive
    Context Returned: Target(s) and their Health recovered on Revive
    DispelContext #1uniqueability_bobafett_taunt_dispel
    For All from Enemy Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effectedbountyhunterresolve_taunt
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bobafettscion01_momentum_turn_meter_increase_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effect is applied on:Persistent Effect Add Instancebobafettscion_momentum_marker
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0uniqueability_bobafettscion01_momentum_turn_meter_increase
    For Self who is Alive
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
 
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