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  • Stronger Together
    Stronger Together
    Bo-Katan Kryze
  • Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_BASE
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_BASE_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 3% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Modify StatContext #2uniqueability_bokatan_health_buff_BASE
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 8% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_bokatan01_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_BASE
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_BASE_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 3% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_BASE
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_BASE_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 3% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Apply EffectContext #2uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bokatan01_revive_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_BASE
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_BASE_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 3% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Modify StatContext #4uniqueability_bokatan_health_buff_u01
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 11% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_u01
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u01_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Apply EffectContext #2uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #3uniqueability_bokatan_health_buff_u02
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 11% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_bokatan01_revive_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_u01
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u01_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 5% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_u01
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u01_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Apply EffectContext #2uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bokatan01_revive_handler_u01
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_u01
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u01_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 5% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Modify StatContext #4uniqueability_bokatan_health_buff_u03
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 14% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_u02
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Apply EffectContext #2uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Modify StatContext #3uniqueability_bokatan_health_buff_u04
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 14% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #4uniqueability_bokatan01_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_u02
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_u02
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Apply EffectContext #2uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bokatan01_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_u02
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Modify StatContext #4uniqueability_bokatan_health_buff_u05
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 17% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_u02
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Apply EffectContext #2uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #3uniqueability_bokatan01_revive_handler_u02
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_u02
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    Modify StatContext #4uniqueability_bokatan_health_buff_u06
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0query_mandalorian_ally_all
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effect is unresistable
    Context Returned: Target(s)
    Apply EffectContext #1uniqueability_bokatan_mandalorian_outofturn_handler_u03
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    RecoverContext #2uniqueability_bokatan_mandalorian_recover_protection_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 8% Protection
    Descriptiveprotection_recovery
    Effect triggers on:Start Attack
    Context Returned: Protection amount gained
    Modify StatContext #2uniqueability_bokatan_health_buff_u06
    For All from Ally Side who are Alive or Dead
    Modify stat Max Protection by 20% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Descriptivebokatan_clean_me_up
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_bokatan01_cleanup_handler_BASE
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Death,Fled
    Context Returned: Target(s) and if effect succeeded in applying
    DispelContext #0uniqueability_bokatan_death_dispel
    For All from Ally Side who are Alive or Dead
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effecteduniqueability_bokatan_mandalorian_outofturn_handlerbokatan_clean_me_up
    Context Returned: Target(s) and their number of effect(s) dispelled
    Apply EffectContext #4uniqueability_bokatan01_revive_handler_u07
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effect is applied on:Revive
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_bokatan_mandalorian_outofturn_handler_u03
    To All from Ally Side who are Alive
    Where an active effect doesn't have taguniqueability_bokatan_mandalorian_outofturn_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveuniqueability_bokatan_mandalorian_outofturn_handler
    Child effects are applied on:Start Attack
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0notmyturn_check_self
    Find Self who is Alive
    Where an active effect has tagnotmyturn_marker or has tagnotmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_bokatan_mandalorian_recover_health_u02_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 8% Health
    Descriptivehealth_recovery
    Effect triggers on:Start Attack
    Context Returned: Health amount gained
    RecoverContext #2uniqueability_bokatan_mandalorian_recover_protection_CE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover 8% Protection
    Descriptiveprotection_recovery
    Effect triggers on:Start Attack
    Context Returned: Protection amount gained
 
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