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Bastila Shan (Fallen)

Bastila Shan (Fallen)

Strong Sith Support who inflicts a large number of debuffs including Shock, Fear, and Corrupted Battle Meditation

  • Power
    30916
  • Speed
    156
  • Health
    41,016
Alignment / Role / Affiliations
Dark Side Sith Sith Empire Support
  • Fear
    Fear
    Bastila Shan (Fallen)
  • Apply EffectContext #0specialability_bastilashandark02_effect_handler_BASE
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u01
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u02
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3generic_dodge_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4generic_deflection_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u03
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3generic_dodge_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4generic_deflection_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5generic_speed_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffspeed_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u04
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3generic_dodge_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4generic_deflection_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5generic_speed_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffspeed_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6generic_expose_debuff_enemy_1turn_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffexposecountable_debuff
    Effect expires on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Full Turn Complete,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0expose_marker_target_enemy_self
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_enemy_self_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1expose_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2expose_damage
    For Self who is Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #3expose_damage_raidboss
    For Self who is Alive
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #4expose_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u05
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3generic_dodge_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4generic_deflection_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5generic_speed_debuff_enemy_1turn_CF
    For All from Enemy Side who are Alive
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffspeed_debuffcountable_debuff
    Effect expires on:Death,Full Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6generic_expose_debuff_enemy_1turn_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffexposecountable_debuff
    Effect expires on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Full Turn Complete,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0expose_marker_target_enemy_self
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_enemy_self_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1expose_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2expose_damage
    For Self who is Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #3expose_damage_raidboss
    For Self who is Alive
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #4expose_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #7generic_stagger_debuff_enemy_1turn_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffstagger
    Effect expires on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Full Turn Complete,Death,Encounter End
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_self_tagged
    For Self who is Alive
    Recover -100% Turn Meter
    Effect is unresistable
    Descriptivedelay
    Context Returned: Speed amount gained
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u06
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3generic_dodge_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4generic_deflection_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5generic_speed_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffspeed_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6generic_expose_debuff_enemy_2turns_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffexposecountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0expose_marker_target_enemy_self
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_enemy_self_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1expose_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2expose_damage
    For Self who is Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #3expose_damage_raidboss
    For Self who is Alive
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #4expose_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #7generic_stagger_debuff_enemy_2turns_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffstagger
    Effect expires on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,2xFull Turn Complete,Death,Encounter End
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_self_tagged
    For Self who is Alive
    Recover -100% Turn Meter
    Effect is unresistable
    Descriptivedelay
    Context Returned: Speed amount gained
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0specialability_bastilashandark02_effect_handler_u06
    To Self who is Alive
    Where an active effect doesn't have tagdark_bastila_effect_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_effect_handler
    Child effects are applied on:Persistent Effect Add Instancedark_bastila_fear_expire_marker
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #0generic_attack_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #1generic_ability_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #2generic_critical_damage_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Critical Damage by -50% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #3generic_dodge_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Dodge Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #4generic_deflection_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Effect is unresistable
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #5generic_speed_debuff_enemy_2turns_CF
    For All from Enemy Side who are Alive
    Modify stat Speed by -25% (multiplicative)
    Effect is unresistable
    Descriptiveclearable_debuffspeed_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6generic_expose_debuff_enemy_2turns_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffexposecountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0expose_marker_target_enemy_self
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_enemy_self_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1expose_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2expose_damage
    For Self who is Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #3expose_damage_raidboss
    For Self who is Alive
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #4expose_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #7generic_stagger_debuff_enemy_2turns_CF
    To All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptiveclearable_debuffcountable_debuffstagger
    Effect expires on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,2xFull Turn Complete,Death,Encounter End
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_self_tagged
    For Self who is Alive
    Recover -100% Turn Meter
    Effect is unresistable
    Descriptivedelay
    Context Returned: Speed amount gained
    ParalysisContext #1specialability_bastilashandark02_fear_effect_BASE
    For Current Target from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #2generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #3generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #1 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #4specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ParalysisContext #5specialability_bastilashandark02_fear_random_enemy
    For Random from Enemy Side who is Alive
    Applies a Paralysis effect to the target(s)
    Descriptiveno_assistcountable_special_debufffear_debuffdark_bastila_fear
    Effect expires on:Full Turn Complete,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage,Death,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #6generic_fear_cdi_handler_contextual_filter
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Pre Receive Damageeffect_expire_damage
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1generic_delay_cooldown_character_self_1turn_CE
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #7generic_fear_cdi_handler_contextual_filter_bomb
    To All from Enemy Side who are Alive
    Where an active effect has tagfear_debuff
    This effect will FILTER OUT available targets based on the target(s) from context #5 that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivefear_cdi_handler
    Effect expires on:Remove Persistent Effectfear_debuff,Death,Encounter End
    Child effect is applied on:Pre Receive Damagebomb_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_cooldown_character_self_1turn
    For Self who is Alive
    Recover ability cooldowns for abilities in effected tags by 1
    Descriptivecooldown_delay
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    Apply EffectContext #8specialability_bastilashandark02_effect_expire_handler
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear_handler
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivedark_bastila_fear_handler
    Effect expires on:Remove Persistent Effectdark_bastila_fear
    Child effect is applied on:Persistent Effect Remove Instancedark_bastila_fear
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0dark_bastila_fear_expire_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptivedark_bastila_fear_expire_marker
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #9bastila_attack_debuff_enemy_2turns_others
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    Modify stat Physical Damage by -50% (multiplicative)
    Descriptiveclearable_debuffattack_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #10bastila_ability_debuff_enemy_2turns_others
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Special Damage by -50% (multiplicative)
    Descriptiveclearable_debuffability_power_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #11bastila_critical_damage_debuff_enemy_2turns_others
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    Modify stat Critical Damage by -50% (additive)
    Descriptiveclearable_debuffcountable_debuffcrit_damage_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #12bastila_dodge_debuff_enemy_2turns_others
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    Modify stat Dodge Percent Additive by -25% (additive)
    Descriptiveclearable_debuffdodge_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #13bastila_deflection_debuff_enemy_2turns_others
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Modify stat Deflection Percent Additive by -25% (additive)
    Descriptiveclearable_debuffdeflection_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Modify StatContext #14bastila_speed_debuff_enemy_2turns_others
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    Modify stat Speed by -25% (multiplicative)
    Descriptiveclearable_debuffspeed_debuffcountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #15bastila_expose_debuff_enemy_2turns_others
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffexposecountable_debuff
    Effect expires on:Death,2xFull Turn Complete,Encounter End,Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #0expose_marker_target_enemy_self
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_enemy_self_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1expose_marker
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveexpose_marker_tag
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    DamageContext #2expose_damage
    For Self who is Alive
    Remove 20% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #3expose_damage_raidboss
    For Self who is Alive
    Remove 0.02% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    DamageContext #4expose_damage_percenthealthresistant
    For Self who is Alive
    Remove 0.4% of target's Max Health
    Damage variance is 0
    Damage is unmitigable
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptiveeffect_damageexpose_damage
    Context Returned: Target(s) and damage amount received
    Apply EffectContext #16bastila_stagger_debuff_enemy_2turns_others
    To All from Enemy Side who are Alive
    Where an active effect doesn't have tagdark_bastila_fear
    Apply child effect(s) based on condition triggers
    Descriptiveclearable_debuffcountable_debuffstagger
    Effect expires on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,2xFull Turn Complete,Death,Encounter End
    Child effect is applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage
    Context Returned: Target(s) and if effect succeeded in applying
    RecoverContext #0generic_delay_self_tagged
    For Self who is Alive
    Recover -100% Turn Meter
    Effect is unresistable
    Descriptivedelay
    Context Returned: Speed amount gained
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