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  • Barriss Offee · Relic Tier List

  • Total Mats

    240
    Carbonite Circuit Board
    280
    Bronzium Wiring
    180
    Chromium Transistor
    100
    Aurodium Heatsink
    80
    Electrium Conductor
    50
    Zinbiddle Card
    40
    Impulse Detector
    40
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    165
    Fragmented Signal Data
    170
    Incomplete Signal Data
    175
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 41219 +4098 +4098
    Physical Damage 3487 +155 +155
    Special Damage 2753 +266 +266
    Armor 41.16% +1.68% +1.68%
    Resistance 29.28% +0.87% +0.87%
    Physical Critical Chance 49.5% +1.83% +1.83%
    Mastery 5 +5 +5
    Health Steal 10.75% +0.75% +0.75%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 46217 +4998 +9096
    Physical Damage 3713 +226 +381
    Special Damage 3140 +387 +653
    Armor 43.36% +2.2% +3.87%
    Resistance 30.59% +1.31% +2.18%
    Physical Critical Chance 52.21% +2.71% +4.54%
    Mastery 10 +5 +10
    Health Steal 11.5% +0.75% +1.5%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 51233 +5016 +14112
    Physical Damage 3939 +226 +607
    Special Damage 3528 +388 +1041
    Armor 45.35% +1.99% +5.86%
    Resistance 31.78% +1.19% +3.37%
    Physical Critical Chance 54.87% +2.67% +7.21%
    Mastery 15 +5 +15
    Health Steal 12.25% +0.75% +2.25%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 56231 +4998 +19110
    Physical Damage 4165 +226 +833
    Special Damage 3915 +387 +1428
    Armor 47.2% +1.86% +7.72%
    Resistance 32.93% +1.15% +4.52%
    Physical Critical Chance 57.58% +2.71% +9.92%
    Mastery 20 +5 +20
    Health Steal 13% +0.75% +3%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 61247 +5016 +24126
    Physical Damage 4392 +227 +1060
    Special Damage 4304 +389 +1817
    Armor 48.94% +1.73% +9.45%
    Resistance 34.04% +1.11% +5.63%
    Physical Critical Chance 60.29% +2.71% +12.62%
    Mastery 25 +5 +25
    Health Steal 13.75% +0.75% +3.75%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 68345 +7098 +31224
    Physical Damage 4617 +225 +1285
    Special Damage 4690 +386 +2203
    Armor 50.87% +1.93% +11.38%
    Resistance 35.11% +1.07% +6.7%
    Physical Critical Chance 62.96% +2.67% +15.29%
    Mastery 35 +10 +35
    Health Steal 15.25% +1.5% +5.25%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 75461 +7116 +38340
    Physical Damage 4844 +227 +1512
    Special Damage 5079 +389 +2592
    Armor 52.66% +1.79% +13.17%
    Resistance 36.15% +1.04% +7.74%
    Physical Critical Chance 65.67% +2.71% +18%
    Mastery 45 +10 +45
    Health Steal 16.75% +1.5% +6.75%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
  • Tier 8

    Stat Total Changes
    Prev Tier Overall
    Health 84659 +9198 +47538
    Physical Damage 5069 +225 +1737
    Special Damage 5465 +386 +2978
    Armor 54.58% +1.92% +15.09%
    Resistance 37.16% +1.01% +8.75%
    Physical Critical Chance 68.33% +2.67% +20.67%
    Mastery 60 +15 +60
    Health Steal 19% +2.25% +9%

    Required Materials

    1m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    45
    Flawed Signal Data
  • Tier 9

    Stat Total Changes
    Prev Tier Overall
    Health 90245 +5586 +53124
    Physical Damage 5177 +108 +1845
    Special Damage 5487 +22 +3000
    Armor 55.47% +0.89% +15.98%
    Resistance 37.22% +0.06% +8.81%
    Physical Critical Chance 68.92% +0.58% +21.25%
    Mastery 70 +10 +70
    Health Steal 20.5% +1.5% +10.5%

    Required Materials

    2m
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Zinbiddle Card
    20
    Impulse Detector
    20
    Aeromagnifier
    20
    Gyrda Keypad
    20
    Droid Brain
    30
    Fragmented Signal Data
    30
    Incomplete Signal Data
    55
    Flawed Signal Data
 
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