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B2 Super Battle Droid

B2 Super Battle Droid

Droid Tank that relentlessly punishes enemies that evade attacks or damage allies

  • Power
    31624
  • Speed
    131
  • Health
    36,543
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Alignment / Role / Affiliations
Dark Side Droid Separatist Tank
  • Reactive Protocol
    Reactive Protocol
    B2 Super Battle Droid
  • Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_BASE
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    20%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_BASE
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u01
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    22%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u01
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u02
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    25%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u02
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u03
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    30%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u03
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u04
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    32%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u04
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u05
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    35%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u05
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u06
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    40%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u06
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #0uniqueability_b2superbattledroid02_separatist_handler_u06
    To All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:Pre Receive Damagephysical_damage,Pre Receive Damagespecial_damage,Pre Receive Damageunmitigable_damage,Was Dodged
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    40%
    RecoverContext #1uniqueability_b2superbattledroid01_recover_cooldown_u06
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns by -1
    Descriptivecooldown_recovery
    Effectedcharacter_special
    Context Returned: Last ability's cooldown amount lowered
    ImmunityContext #2uniqueability_b2superbattledroid02_ping
    For All from Ally Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_ping
    Effectedderp
    Effect expires on:Round End
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #1uniqueability_b2superbattledroid02_droid_marker
    For All from Ally Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_droid_marker
    Effectedderp
    Effect expires on:Encounter Start
    Context Returned: Target(s) and if effect succeeded in applying
    ImmunityContext #2uniqueability_b2superbattledroid02_separatist_droid_marker
    For All from Ally Side who are Alive
    Where an active effect has taguniqueability_b2superbattledroid02_droid_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptiveuniqueability_b2superbattledroid02_separatist_droid_marker
    Effectedderp
    Context Returned: Target(s) and if effect succeeded in applying
    Apply EffectContext #3uniqueability_b2superbattledroid02_turn_meter_separatist_droid_allies_handler
    To Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on:countable_debuffxPersistent Effect Inflicted Instance,countable_special_debuffxPersistent Effect Inflicted Instance
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0generic_query_whodunit_enemy
    Find All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    RecoverContext #1uniqueability_b2superbattledroid02_turn_meter_separatist_droid_allies
    For All from Ally Side who are Alive
    Where an active effect has taguniqueability_b2superbattledroid02_separatist_droid_marker
    This effect will EXECUTE if the previous effect successfully executed
    Recover 5% Turn Meter
    Descriptivespeed_recovery
    Context Returned: Speed amount gained
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