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ARC Trooper

ARC Trooper

Powerful Clone Attacker that can command a Blaster Turret on the battlefield

  • Power
    30840
  • Speed
    177
  • Health
    45,881
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Alignment / Role / Affiliations
Light Side 501st Attacker Clone Trooper Galactic Republic
Ability Classes
Assist Counter Revive
  • Assign Command
    Assign Command
    ARC Trooper
  • DamageContext #0specialability_arctrooper501st01_damage_BASE
    For Current Target from Enemy Side who is Alive
    Deals 151.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u01
    For Current Target from Enemy Side who is Alive
    Deals 159.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u02
    For Current Target from Enemy Side who is Alive
    Deals 166.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u03
    For Current Target from Enemy Side who is Alive
    Deals 174.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u04
    For Current Target from Enemy Side who is Alive
    Deals 181.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u05
    For Current Target from Enemy Side who is Alive
    Deals 197% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u06
    For Current Target from Enemy Side who is Alive
    Deals 212.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
    DamageContext #0specialability_arctrooper501st01_damage_u07
    For Current Target from Enemy Side who is Alive
    Deals 250% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptivephysical_damage
    Context Returned: Target(s) and damage amount received
    DispelContext #1specialability_arctrooper501st01_dispel_command_status
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effecteduniqueability_arctrooper501st01_command_status_handler
    Context Returned: Target(s) and their number of effect(s) dispelled
    Query CountContext #2query_blasterturret501st
    Find All from Ally Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Apply EffectContext #3specialability_arctrooper501st01_command_status_handler_ally
    To Current Target from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptivestatus_commanduniqueability_arctrooper501st01_command_status_handler
    Effect expires on:Death,selftag_blasterturret501stxAlly Fled
    Child effects are applied on:Perform Move
    Context Returned: Target(s) and if effect succeeded in applying
    Query CountContext #0myturn_check_self
    Find Self who is Alive
    Where an active effect has tagmyturn_marker or has tagmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Context Returned: Target(s)
    Bonus MoveContext #1arctrooper501st_turret_bonus_move_CE
    For All from Ally Side who are Alive
    Where an active effect doesn't have tagparalysis_debuff or doesn't have tagdaze_debuff or doesn't have tagno_assist
    This effect will EXECUTE if the previous effect successfully executed
    The target(s) perform 1 bonus move
    Descriptivebonus_moveturret_bonus_move
    Context Returned: Target(s) and success of bonus move
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