Damage Ranges for SWGOH Characters. These values are just the base stats, and do not take into account defenses or buffs.
Damage Range: 22299 - 24645 Deal Physical damage to target enemy with an additional 50% chance of a Critical Hit and call a random ally to Assist.
Damage Range: 21920 - 24226 Dispel all debuffs on all Rebel Fighter allies. Rebel Fighter allies gain Defense Up and Speed Up for 2 turns. Deal Physical damage to all enemies and inflict Force Influence on target enemy for 2 turns, which can't be copied. Jedi Knight: Inflict Force Influence on all enemies for 2 turns Force Influence: Can't assist, counter attack, or gain buffs (raid bosses and Galactic Legends: -30% counter chance)
Damage Range: 21794 - 24088 Remove 100% Turn Meter from the target enemy, which can't be resisted, and deal Physical damage. Then inflict Torture for 1 turn, which can't be copied, dispelled, evaded, or resisted. Gain buffs for 2 turns based on the number of stacks of Purge on the target enemy. - 1+ Stack: Grand Inquisitor gains Offense Up for 2 turns - 2+ Stacks: Grand Inquisitor gains Speed Up for 2 turns - 3+ Stacks: Grand Inquisitor gains Tenacity Up for 2 turns - 4+ Stacks: Inquisitorius allies gain Offense Up for 2 turns - 5+ Stacks: Inquisitorius allies gain Speed Up for 2 turns - 6 Stacks: Inquisitorius allies gain Tenacity Up for 2 turns Torture: Take bonus damage equal to 10% of this character's Max Health when damaged by an attack; reduce Defense by 10% (stacking, max 50%) for the rest of the encounter when damaged by an attack; can't gain bonus Turn Meter While in Territory Wars: The first time all enemies reach 6 stacks of Purge, this ability's cooldown is reset if this ability has not defeated an enemy. If the target enemy has 6 stacks of Purge and is not Jedi, inflict Buff Immunity for 1 turn, which can't be dispelled, evaded, prevented, or resisted. If the target enemy has 6 stacks of Purge and is Jedi, instantly defeat them. Jedi enemies defeated this way can't be revived.
Damage Range: 21660 - 23940 Deal Physical damage to target enemy. If the target is Toppled, this attack deals 200% more damage and this ability's cooldown is reset. (Only Raid Bosses can be Toppled.)
Damage Range: 21583 - 23853 Deal Physical damage to target enemy and Dispel all buffs and debuffs on them. Deal 30% more damage for each effect Dispelled. If this attack defeats the target, they can't be Revived and Boba Fett reduces his cooldowns by 1; otherwise, inflict Healing Immunity for 2 turns. This ability can't be Evaded.
Damage Range: 21495 - 23757 Deal Physical damage to target enemy, Dispel all buffs on them, remove 100% Turn Meter, and inflict Buff Immunity and Tenacity Down for 2 turns. Reduce the cooldown of this ability by 1 if the target didn't have full Health.
Damage Range: 21358 - 23606 Deal Physical damage to target enemy and inflict Damage Over Time for 2 turns. If the target was Exposed or Staggered, Stun them for 1 turn. If the target was debuffed, gain 20% Turn Meter. If Wampa isn't debuffed, gain 20% Turn Meter. This attack can't be Evaded. This attack has +100% Offense against Rebel targets.
Damage Range: 21196 - 23426 Deal Physical damage to target enemy and Dispel all buffs on them with a 50% chance of inflicting Speed Down for 2 turns. This ability's cooldown is reduced by 2 if the target is suffering any negative status effects.
Damage Range: 21071 - 23287 Deal Physical damage to all enemies and Daze them for 2 turns. If possible, this attack will critically hit enemies with Armor Shred. If this is the first ability General Skywalker uses during his turn, reset Sundering Strike's cooldown and use it if possible.
Damage Range: 21009 - 23219 Deal Physical damage to target enemy. If Geonosian Spy is Stealthed when this ability is used, dispel all status effects on himself and the target, and deal 40% more damage for each effect dispelled this way. This ability can’t be evaded. Hive Mind bonus: Inflict Evasion Down on the target enemy for 2 turns after all other effects have been dispelled.
Damage Range: 20748 - 22932 Deal Physical damage to target enemy and call another target Bounty Hunter ally to assist. Then the Mandalorian and the assisting ally gain Critical Damage Up for 2 turns.
Damage Range: 20693 - 22871 Deal Physical damage to target enemy. If the target had 50% Health or more, all allies recover Health equal to 30% of Ahsoka's Max Health; otherwise, this attack deals 50% more damage.
Damage Range: 20601 - 22769 Deal Physical damage to target enemy. Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (stacking: max 5) for the rest of battle. which can't be copied. Deep Cover: +10% Defense Penetration and Potency
Damage Range: 20601 - 22769 Deal Physical damage to target enemy. This attack gains 10% Defense Penetration and 20% Offense per stack of Deep Cover on Skiff Guard (Lando Calrissian). If Skiff Guard (Lando Calrissian) has 5 stacks of Deep Cover, inflict target enemy with 2 stacks of Damage Over Time for 2 turns and Armor Shred until the end of battle, and there is a 50% chance to have the cooldown of Cutter Vibro-ax refreshed.
Damage Range: 20141 - 22261 Deal Physical damage to target enemy, dealing 10% more damage per debuff on them, and call target other ally to assist. Gungan allies gain Critical Damage Up for 1 turn and recover 25% Protection. Inflict Marked on the target enemy for 1 turn, if they don't already have it. If the target enemy is a Separatist, also inflict the enemy Leader with Marked for 2 turns, which can't be dispelled, evaded, or resisted.
Damage Range: 20089 - 22203 Deal Physical damage to all enemies. Kylo Siphons Mastery from target enemy, doubled if they were Stunned, which can't be resisted. Then, dispel all debuffs on all Dark Side allies and grant them Advantage for 2 turns. Siphon Mastery: Gain a percentage of Mastery equal to this unit's Siphon until the end of the encounter and the target loses that much Mastery (stacking, excludes raid bosses and Galactic Legends)
Damage Range: 20058 - 22168 Deal Physical damage to target enemy. Dispel all buffs on them and Stun them for 1 turn. Inflict Speed Down on all enemies for 2 turns.
Damage Range: 20014 - 22120 Deal Physical damage to target enemy, remove 50% Turn Meter, and Dispel all buffs on them. If this attack defeats an enemy, First Order Executioner gains 80% Turn Meter and the cooldown of this attack is reset. Otherwise, he gains 40% Turn Meter and +20% Max Health (stacking) until he defeats an enemy.
Damage Range: 19894 - 21988 Deal Physical damage to target enemy, gain Protection Up (40%) for 2 turns, and grant Protection Up (40%) to a random ally that doesn't have it for 2 turns.
Damage Range: 19859 - 21949 Deal Physical damage to target enemy and inflict Armor Shred for rest of the battle.