• Soresu Form

    Whenever an ally receives damage, they gain 25% Defense, Speed, and Tenacity (stacking, max 100%) until the next time they use an ability during their turn. The next time that ally uses an ability, they deal additional true damage equal to 10 times their Defense to target enemy which can't be evaded. Enemies can't be defeated by this damage.
    Target: Leader Unit
  • Effect

  • Apply Effect Context: #0 artifact_ability_soresu_form_4_cost_legendary_SOE_handler Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tag artifact_ability_soresu_form_4_cost_legendary_SOE_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive artifact_ability_soresu_form_4_cost_legendary_SOE_handler
    Child effects are applied on: Encounter Start, Ally Summoned
    Apply Effect Context: #0 artifact_ability_soresu_form_4_cost_legendary_damaged_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag artifact_ability_soresu_form_4_cost_legendary_damaged_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive artifact_ability_soresu_form_4_cost_legendary_damaged_handler
    Child effects are applied on: Receive Damage
    Blackboard Query Context: #0 artifact_ability_soresu_form_4_cost_legendary_is_it_done_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard soresu_form_blackboard value is greater than or equal to 4
    Blackboard Modify Context: #1 artifact_ability_soresu_form_4_cost_legendary_blackboard_increase_CS Unavoidable
    For Self who is Alive or Dead
    This effect will SKIP EXECUTION if the previous effect successfully executed
    Add 1 (additive) to value on blackboard soresu_form_blackboard
    Modify Stat Context: #2 artifact_ability_soresu_form_4_cost_legendary_armor_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Modify stat Armor by 25% (multiplicative)
    Descriptive soresu_form_buff
    Effect expires on: Perform Move
    Modify Stat Context: #3 artifact_ability_soresu_form_4_cost_legendary_suppresion_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Modify stat Resistance by 25% (multiplicative)
    Descriptive soresu_form_buff
    Effect expires on: Perform Move
    Modify Stat Context: #4 artifact_ability_soresu_form_4_cost_legendary_speed_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Modify stat Speed by 25% (multiplicative)
    Descriptive soresu_form_buff
    Effect expires on: Perform Move
    Modify Stat Context: #5 artifact_ability_soresu_form_4_cost_legendary_tenacity_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Modify stat Tenacity by 25% (multiplicative)
    Descriptive soresu_form_buff
    Effect expires on: Perform Move
    Immunity Context: #6 artifact_ability_soresu_form_4_cost_legendary_hit_marker Unavoidable
    For Self who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Descriptive artifact_ability_soresu_form_4_cost_legendary_hit_marker
    Effected Tags derp
    Effect expires on: Encounter End
    Apply Effect Context: #1 artifact_ability_soresu_form_4_cost_legendary_perform_move_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag artifact_ability_soresu_form_4_cost_legendary_perform_move_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive artifact_ability_soresu_form_4_cost_legendary_perform_move_handler
    Child effectis applied on: Perform Move
    Blackboard Modify Context: #0 artifact_ability_soresu_form_4_cost_legendary_reset Unavoidable
    For Self who is Alive or Dead
    Set value to 0 on blackboard soresu_form_blackboard
    Apply Effect Context: #2 artifact_ability_soresu_form_4_cost_legendary_start_move_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag artifact_ability_soresu_form_4_cost_legendary_start_move_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive artifact_ability_soresu_form_4_cost_legendary_start_move_handler
    Child effects are applied on: Start Move
    Query Count Context: #0 artifact_ability_soresu_form_4_cost_legendary_query_hit_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tags artifact_ability_soresu_form_4_cost_legendary_hit_marker or artifact_ability_soresu_form_4_cost_legendary_hit_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 artifact_ability_soresu_form_4_cost_legendary_is_it_more_than_one_query_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard soresu_form_blackboard value is greater than or equal to 1
    Immunity Context: #2 artifact_effect_soresu_marker_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive artifact_effect_soresu_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Stat Context: #3 query_armor_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) and their Armor value from this query into CONTEXT_VALUE
    Damage Context: #4 artifact_ability_soresu_form_4_cost_legendary_truedamage_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 1 Physical Damage to target(s) with an additional 1,000% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage
    Query Stat Context: #5 query_suppresion_self_INSTANT_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 effect successfully execute
    Puts the target(s) and their Resistance value from this query into CONTEXT_VALUE
    Damage Context: #6 artifact_ability_soresu_form_4_cost_legendary_truedamage_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 1 Physical Damage to target(s) with an additional 1,000% on top for each CONTEXT_VALUE in previous effect
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Damage can't kill
    Descriptive effect_damage
    Dispel Context: #7 artifact_ability_soresu_form_4_cost_legendary_dispel_hit_marker_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #1 effect successfully execute
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags artifact_ability_soresu_form_4_cost_legendary_hit_marker
    Dispel Context: #8 artifact_ability_soresu_form_4_cost_legendary_dispel_buffs_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #1 effect successfully execute
    Dispels effects from the target(s) with corresponding effected tags
    Effect is unresistable
    Effected Tags soresu_form_buffs
    Blackboard Modify Context: #9 artifact_ability_soresu_form_4_cost_legendary_blackboard_reset_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #1 effect successfully execute
    Set value to 0 on blackboard soresu_form_blackboard
    Apply Effect Context: #1 artifact_soresu_form_feat_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag artifact_soresu_form_feat_handler
    Apply child effect(s) based on condition triggers
    Descriptive artifact_soresu_form_feat_handler
    Child effectis applied on: Add Persistent Effectartifact_effect_soresu_marker
    Immunity Context: #0 artifact_effect_soresu_marker_exp Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive artifact_effect_soresu_feat_marker
    Effected Tags derp
    Effect expires on: Round End
 
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