Zeta ability upgrades for SWGOH Characters
Whenever an ally is critically hit, that ally recovers 20% Health Min Level: 82
Add 1-turn Taunt on Jedi Tank allies at start of encounter, add +150% Tenacity with Protection Up Min Level: 84
+50% Potency and Bastila and the character in the leader slot gain Foresight for 1 turn at the start of battle Min Level: 84
When BB-8 attacks out of turn, he calls a random Resistance ally to Assist Min Level: 82
When BB-8 Evades, Droid allies recover 8% Health and 8% Protection Min Level: 82
If all allies were Light Side at the start of battle, dispel all buffs from all enemies and dealing damage again instead deals true damage; all allies gain 5% Turn Meter (max 25%) for each enemy damaged by this ability; this attack can't be evaded Min Level: 76
Ben Solo ignores taunt effects during his turn Min Level: 72
Ben Solo can't be defeated while Rey is above 50% Health; if all allies were Light Side at the start of battle and there is any version of Rey in the allied Leader slot, all allies gain Instant Defeat Immunity for 1 turn at the start of each encounter, which can't be copied, dispelled, or prevented Min Level: 70
If Bo-Katan (Mand'alor) is debuffed, deal True damage an additional time to the target enemy, which can't be evaded; otherwise, reduce the cooldown of this ability by 1 Min Level: 76
Call all Light Side Mandalorian allies to assist twice instead Min Level: 84
Whenever an ally attacks an enemy inflicted with Armor Shred, all Light Side Mandalorian Tank allies Taunt for 1 turn (max 2 times per turn); Light Side Mandalorian allies gain 5% Defense (stacking, max 30%) for each debuff inflicted on them Min Level: 82
+8% Protection recovery when a Mandalorian ally attacks out of turn Min Level: 82
Recover 100% Protection on a finishing blow Min Level: 82
Whenever Boba Fett, Scion of Jango scores a critical hit, he gains a stack of Momentum for 3 turns which can't be copied, dispelled, or prevented Min Level: 84
At the end of each of his turns, Bodhi grants Offense Up for 2 turns to a random ally who doesn't have it Min Level: 82
Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn; the first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns; if there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter; if the Shield Generator is defeated, Gungan allies gain 50% Turn Meter; at the end of each Gungan ally's turn, they remove a stack of Recharge Min Level: 72
If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target Min Level: 78
Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection Min Level: 82
When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection Min Level: 84
Boushh will assist (limit once per turn) whenever another Hutt Cartel ally uses an ability during their turn and target enemy has Deadly Bluff; If all allies were Hutt Cartel at the start of battle, enemies with Deadly Bluff can't attack out of turn Min Level: 78