• Cornered Beast
    Cornered Beast
    Wampa
  • Modify Stat Context: #0 generic_passive_counterchance_20pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 20% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_25pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 25% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_30pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 30% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_35pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 35% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_40pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 40% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_45pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 45% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_50pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 50% (additive)
    Effect is unresistable
    Modify Stat Context: #0 generic_passive_counterchance_50pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 50% (additive)
    Effect is unresistable
    Apply Effect Context: #1 uniqueability_wampa02_dot_buff_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start
    Query Count Context: #0 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #1 uniqueability_wampa02_attack_buff Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Query Count Context: #2 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #3 uniqueability_wampa02_ability_power_buff Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Query Count Context: #4 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #5 uniqueability_wampa02_counter_attack_buff Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Query Count Context: #6 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #7 uniqueability_wampa02_health_steal_buff Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Modify Stat Context: #0 generic_passive_counterchance_50pct Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 50% (additive)
    Effect is unresistable
    Apply Effect Context: #1 uniqueability_wampa02_dot_buff_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start
    Query Count Context: #0 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #1 uniqueability_wampa02_attack_buff Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Query Count Context: #2 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #3 uniqueability_wampa02_ability_power_buff Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Query Count Context: #4 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #5 uniqueability_wampa02_counter_attack_buff Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 10% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Query Count Context: #6 query_dot_target_all Unavoidable
    For All from Enemy Side who are Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Effected Tags dot_debuff
    Modify Stat Context: #7 uniqueability_wampa02_health_steal_buff Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 5% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End, Death, Encounter End
    Apply Effect Context: #2 uniqueability_wampa02_omicron_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Battle Type Context: #0 query_battle_type_grandarena Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_TOURNAMENT_BATTLE
    Immunity Context: #1 uniqueability_wampa02_omicron_self_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive wampa_omicron_marker
    Effected Tags derp
    Effect triggers on: Encounter Start
    Effect expires on: Encounter End
    Apply Effect Context: #3 uniqueability_wampa02_stat_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Count Context: #0 uniqueability_wampa02_query_omicron_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tags wampa_omicron_marker or wampa_omicron_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 query_ally_active_exclude_self_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_wampa02_health_increase_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_health_increase_CS
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Health by 75% (multiplicative)
    Descriptive max_health_increase uniqueability_wampa02_buff
    Modify Stat Context: #3 uniqueability_wampa02_protection_increase_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_protection_increase_CS
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Protection by 75% (multiplicative)
    Descriptive max_shield_increase uniqueability_wampa02_buff
    Modify Stat Context: #4 uniqueability_wampa02_armor_increase_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_armor_increase_CS
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #5 uniqueability_wampa02_suppression_increase_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_suppression_increase_CS
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #6 uniqueability_wampa02_attack_damage_increase_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_attack_damage_increase_CS
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #7 uniqueability_wampa02_ability_power_increase_CS Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_ability_power_increase_CS
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Query Count Context: #8 query_enemy_all_targeting_sets_exclude_CS Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    This effect will SKIP EXECUTION if the context #1 query returned CONTEXT_VALUE > 0
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #9 uniqueability_wampa02_enemy_count_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Set value to 1 * CONTEXT_VALUE on blackboard uniqueability_wampa02_enemy_count
    Blackboard Query Context: #10 uniqueability_wampa02_blackboard_is_it_not_equal_to_one_query_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard uniqueability_wampa02_enemy_count value is equal to 1
    Immunity Context: #11 uniqueability_wampa02_alone_marker_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag wampa_alone_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive wampa_alone_marker
    Effected Tags derp
    Effect expires on: Encounter End, Death
    Query Count Context: #12 uniqueability_wampa02_query_alone_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tags wampa_alone_marker or wampa_alone_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #13 uniqueability_wampa02_armor_increase_alone_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_armor_increase_alone_CS
    This effect will EXECUTE if the context #12 query returned CONTEXT_VALUE > 0
    Modify stat Armor by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #14 uniqueability_wampa02_health_increase_alone_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_health_increase_alone_CS
    This effect will EXECUTE if the context #12 query returned CONTEXT_VALUE > 0
    Modify stat Health by 75% (multiplicative)
    Descriptive max_health_increase uniqueability_wampa02_buff
    Modify Stat Context: #15 uniqueability_wampa02_protection_increase_alone_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_protection_increase_alone_CS
    This effect will EXECUTE if the context #12 query returned CONTEXT_VALUE > 0
    Modify stat Protection by 75% (multiplicative)
    Descriptive max_shield_increase uniqueability_wampa02_buff
    Modify Stat Context: #16 uniqueability_wampa02_suppression_increase_alone_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_suppression_increase_alone_CS
    This effect will EXECUTE if the context #12 query returned CONTEXT_VALUE > 0
    Modify stat Resistance by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #17 uniqueability_wampa02_attack_damage_increase_alone_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_attack_damage_increase_alone_CS
    This effect will EXECUTE if the context #12 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #18 uniqueability_wampa02_ability_power_increase_alone_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_ability_power_increase_alone_CS
    This effect will EXECUTE if the context #12 query returned CONTEXT_VALUE > 0
    Modify stat Special Damage by 75% (multiplicative)
    Descriptive uniqueability_wampa02_buff
    Modify Stat Context: #19 uniqueability_wampa02_tenacity_increase_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_wampa02_tenacity_increase
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by 100% (additive)
    Apply Effect Context: #4 uniqueability_wampa02_receive_damage_dot_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Receive Damagephysical_damage, Receive Damagespecial_damage, Receive Damageunmitigable_damage
    Query Count Context: #0 uniqueability_wampa02_query_omicron_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tags wampa_omicron_marker or wampa_omicron_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 uniqueability_wampa02_dot_SOT03_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect uniqueability_wampa02_receive_damage_dot_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 3x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Apply Effect Context: #2 uniqueability_wampa02_dot_SOT03_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect uniqueability_wampa02_receive_damage_dot_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive dot_debuff featcounter_dot_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Death, 3x Turn Start, Encounter End
    Child effects are applied on: Add Persistent Effectwattambor_trigger_dots, Turn Start
    Damage Context: #0 basic_dot_damage Unavoidable
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 5% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #1 basic_dot_damage_raidboss Unavoidable
    For Self who is Alive and is role_raidboss
    Remove 0.01% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Damage Context: #2 basic_dot_damage_percenthealthresistant Unavoidable
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 0.1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage dot_damage percent_health_damage
    Recover Context: #3 uniqueability_wampa02_furious_foe_cooldown_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags specialability_wampa02
    Modify Stat Context: #4 uniqueability_wampa02_tenacity_increase_stacking_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by 30% (additive)
    Effect expires on: Encounter End
 
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