• Howling Rage
    Howling Rage
    Wampa
  • Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_BASE Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 20% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 20% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 30% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 30% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 30% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u02 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 40% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 40% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u02 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 40% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 40% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Apply Effect Context: #0 uniqueability_wampa01_protection_up_handler_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effectshield_buff, Add Persistent Effectspecial_shield_buff
    Modify Stat Context: #0 uniqueability_wampa01_attack_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #1 uniqueability_wampa01_tenacity_buff_u03 Unavoidable
    For Self who is Alive
    Modify stat Tenacity by 50% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
    Modify Stat Context: #2 uniqueability_wampa01_counterchance_buff_BASE Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 20% (additive)
    Effect is unresistable
    Effect expires on: Remove Persistent Effectshield_buff, Remove Persistent Effectspecial_shield_buff
 
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