• Unchained
    Unchained
    Vandor Chewbacca
  • Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 40.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 42.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 47% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 53.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 55.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 59.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 65.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #0 basicability_youngchewbacca_armor_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Armor Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Modify Stat Context: #1 basicability_youngchewbacca_suppression_penetration_buff Unavoidable
    For Self who is Alive
    Modify stat Resistance Penetration by 999,900% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Damage Context: #2 basicability_youngchewbacca_damage_u07 Physical
    For Current Target from Enemy Side who is Alive
    Deals 77.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #3 myturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags myturn_marker or myturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 generic_advantage_trigger_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 generic_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
 
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