• Evasive Maneuvers
    Evasive Maneuvers
    TIE Fighter Pilot
  • Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_BASE Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    23%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_BASE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u01 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    24%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u01 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u01 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u02 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    26%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u02 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u02 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u03 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    27%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u03 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u03 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u04 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    29%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u04 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u04 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u05 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    30%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u05 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u05 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u06 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    32%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u06 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u06 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_handler_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Turn Start
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_enemy_marker_u07 Unavoidable
    For All from Enemy Side who are Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effects are applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_marker
    Apply Effect Context: #0 uniqueability_tiefighterpilot01_foresight_feat_handler Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Where an active effect doesn't have tag uniqueability_tiefighterpilot01_foresight_feat_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_feat_handler
    Effect expires on: Round End, Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Child effectis applied on: Persistent Effect Add Instanceuniqueability_tiefighterpilot01_foresight_dodge
    Immunity Context: #0 uniqueability_tiefighterpilot01_foresight_marker Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_tiefighterpilot01_foresight_dodge
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_foresight_marker featcounter_foresight
    Effected Tags derp
    Effect expires on: Round End
    35%
    Modify Stat Context: #1 uniqueability_tiefighterpilot01_foresight_dodge_u07 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    Modify stat Dodge by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_part1 featcounter_foresight foresight_dodge clearable_buff countable_buff buff uniqueability_tiefighterpilot01_foresight_dodge
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Modify Stat Context: #2 uniqueability_tiefighterpilot01_foresight_deflection_u07 Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiefighterpilot
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Deflection by 999,900% (additive)
    Effect is unresistable
    Descriptive foresight foresight_deflection clearable_buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
    Apply Effect Context: #1 uniqueability_tiefighterpilot01_self_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn End
    Immunity Context: #0 uniqueability_tiefighterpilot01_marker Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_debuff or countable_special_debuff
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_tiefighterpilot01_marker
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #1 query_debuffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #2 basicability_tiefighterpilot_quicken_BASE Unavoidable
    For Self who is Alive
    Recover using previous effect's context (CONTEXT_VALUES_SUM * 10%) * TARGET_MAX_TURN_METER as Turn Meter
    Descriptive speed_recovery
 
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