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Characters
TIE Fighter Pilot
Targeting Computer
TIE Fighter Pilot
Empire Attacker who inflicts Buff Immunity and gains Foresight
Power
31546
Speed
190
Health
59,563
Best Mods
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Dark Side
Attacker
Empire
Hidden Categories
alignment_dark
selftag_tiefighterpilot
any_obtainable
territory_dark_platoon
specialmission_empire
gac_tiepilot
Ability Classes
Ability Block
AoE
Buff Immunity
Foresight
Gain Turn Meter
Tenacity Down
Targeting Computer
TIE Fighter Pilot
Level 1
Deal Physical damage to target enemy and deal 20% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
20% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_BASE
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
129.8%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 2
Deal Physical damage to target enemy and deal 20% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
20% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
136.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 3
Deal Physical damage to target enemy and deal 25% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
25% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u01
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
136.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 4
Deal Physical damage to target enemy and deal 25% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
25% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u02
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
142.8%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 5
Deal Physical damage to target enemy and deal 30% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_u02
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
30% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u02
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
142.8%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 6
Deal Physical damage to target enemy and deal 30% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_u02
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
30% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u03
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
149.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 7
Deal Physical damage to target enemy and deal 35% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_u03
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
35% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u03
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
149.3%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
Level 8
Deal Physical damage to target enemy and deal 35% more damage for each enemy suffering a debuff. Inflict Tenacity Down for 2 turns on a Critical Hit.
Query Count
Context: #0
query_debuffed_enemy_all
Unavoidable
For
All
from
Enemy Side
who are
Alive
Where an active effect does have tags
clearable_debuff
or
countable_special_debuff
or
countable_debuff
or
topple_debuff
Puts the target(s) from this query into CONTEXT_VALUE
Modify Stat
Context: #1
basicability_tiefighterpilot_bonusdamage_u03
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Damage
by
35% * CONTEXT_VALUE
(additive)
Effect is unresistable
Effect expires on:
Post Effect
Apply Effect
Context: #2
basicability_tiefighterpilot_crit_trigger
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Effect expires on:
Perform Move
,
Round End
,
Death
Child effectis applied on:
Critical
Modify Stat
Context: #0
generic_tenacity_debuff
Unavoidable
For
Current Target
from
Enemy Side
who is
Alive
Modify stat
Tenacity
by
-999,900%
(additive)
Effect is unresistable
Descriptive
tenacity_debuff
featcounter_tenacity_debuff
clearable_debuff
countable_debuff
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Damage
Context: #3
basicability_tiefighterpilot_damage_u04
Physical
For
Current Target
from
Enemy Side
who is
Alive
Deals
168.7%
of the attacker's
Physical Damage
to target(s)
Damage variance is
500
Descriptive
physical_damage
projectile_attack
empire_damage
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