• Unyielding Defender
    Unyielding Defender
    Royal Guard
  • Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 1% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u01_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 1.5% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u02_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 2% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u03_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 3% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u04_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 4% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u05_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u06_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 6% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #0 uniqueability_royalguard_damage_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage, Pre Receive Damageunmitigable_damage, Pre Receive Damageeffect_damage
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #1 uniqueability_royalguard01_marker Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive uniqueability_royalguard01_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 uniqueability_royalguard_taunt_trigger_BASE Unavoidable
    For All from Ally Side who are Alive and is not selftag_royalguard
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Health Decrease Below50%
    Query Count Context: #0 query_whoami_royalguard Unavoidable
    For Self who is Alive and is selftag_royalguard
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_royalguard_taunt_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_royalguard
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive taunt_buff featcounter_taunt_buff clearable_buff countable_buff buff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 uniqueability_royalguard_defender_trigger_u06 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round End
    Query Count Context: #0 uniqueability_royalguard01_marker_check Unavoidable
    For Self who is Alive
    Where an active effect does have tag uniqueability_royalguard01_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_royalguard01_heal_u06_CE Unavoidable
    For All from Ally Side who are Alive and is affiliation_empire
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 6% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #3 uniqueabiliity_royalguard_query_empire_leader Unavoidable
    For Leader from Ally Side who is Alive and is affiliation_empire
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #4 uniqueability_royalguard_empire_leader_health_share_handler_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Query Stat Context: #0 uniqueabiliity_royalguard_query_empire_leaders_max_health Unavoidable
    For Leader from Ally Side who is Alive and is affiliation_empire
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 uniqueabiliity_royalguard_empire_leaders_max_health_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard uniqueabiliity_royalguard_max_health_blackboard
    Blackboard Query Context: #2 uniqueabiliity_royalguard_query_max_health_blackboard Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueabiliity_royalguard_max_health_blackboard value
    Modify Stat Context: #3 uniqueabiliity_royalguard_max_health_increase Unavoidable
    For Self who is Alive
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase royalguard_max_health_increase
    Effect expires on: Encounter End
    Query Stat Context: #4 query_health_self_INSTANT Unavoidable
    For Self who is Alive
    Puts the target(s) and their Health value from this query into CONTEXT_VALUE
    Blackboard Modify Context: #5 uniqueabiliity_royalguard_self_max_health_blackboard_set Unavoidable
    For Self who is Alive
    Set value to 1 * CONTEXT_VALUE on blackboard uniqueabiliity_royalguard_self_max_health_blackboard
    Blackboard Query Context: #6 uniqueabiliity_royalguard_query_self_max_health_blackboard Unavoidable
    For Self who is Alive
    Check target(s) blackboard uniqueabiliity_royalguard_self_max_health_blackboard value
    Modify Stat Context: #7 uniqueabiliity_royalguard_max_health_double Unavoidable
    For Self who is Alive
    Modify stat Health by 100% * CONTEXT_VALUE (additive)
    Descriptive max_health_increase royalguard_max_health_increase
    Effect expires on: Encounter End
 
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