• Super Commando Beskar Armor
    Super Commando Beskar Armor
    Imperial Super Commando
  • Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Apply Effect Context: #4 uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_BASE Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase
    Apply Effect Context: #5 uniqueability_imperialsupercommando02_revive_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_25pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_25pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_25pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_25pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Apply Effect Context: #8 uniqueability_imperialsupercommando02_apply_death_fled_handler_up01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up01 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase
    Apply Effect Context: #9 uniqueability_imperialsupercommando02_revive_handler_up01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_25pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_25pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_25pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_25pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 25% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Apply Effect Context: #8 uniqueability_imperialsupercommando02_apply_death_fled_handler_up01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up01 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase
    Apply Effect Context: #9 uniqueability_imperialsupercommando02_revive_handler_up02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Health by 10% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 10% (multiplicative)
    Descriptive max_health_increase
    Apply Effect Context: #10 uniqueability_imperialsupercommando02_apply_death_fled_handler_up02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up02 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase max_health_increase
    Apply Effect Context: #11 uniqueability_imperialsupercommando02_revive_handler_up03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Health by 10% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 10% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Apply Effect Context: #10 uniqueability_imperialsupercommando02_apply_death_fled_handler_up02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up02 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase max_health_increase
    Apply Effect Context: #11 uniqueability_imperialsupercommando02_revive_handler_up04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #10 uniqueability_imperialsupercommando02_max_protection_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Protection by 10% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #11 uniqueability_imperialsupercommando02_max_protection_gar_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Protection by 10% (multiplicative)
    Descriptive max_shield_increase
    Apply Effect Context: #12 uniqueability_imperialsupercommando02_apply_death_fled_handler_up03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up03 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase max_health_increase max_shield_increase
    Apply Effect Context: #13 uniqueability_imperialsupercommando02_revive_handler_up05 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #10 uniqueability_imperialsupercommando02_max_protection_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Protection by 10% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #11 uniqueability_imperialsupercommando02_max_protection_gar_BASE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Protection by 10% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #10 uniqueability_imperialsupercommando02_max_protection_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #11 uniqueability_imperialsupercommando02_max_protection_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Apply Effect Context: #12 uniqueability_imperialsupercommando02_apply_death_fled_handler_up03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up03 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase max_health_increase max_shield_increase
    Apply Effect Context: #13 uniqueability_imperialsupercommando02_revive_handler_up06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #10 uniqueability_imperialsupercommando02_max_protection_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #11 uniqueability_imperialsupercommando02_max_protection_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #10 uniqueability_imperialsupercommando02_max_protection_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #11 uniqueability_imperialsupercommando02_max_protection_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Health Limit Context: #12 uniqueability_imperialsupercommando02_no_kill_self Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_no_kill_self
    Where Health % > 1%
    Min of 1%
    Effect is unresistable
    Descriptive uniqueability_imperialsupercommando02_no_kill_self
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Apply Effect Context: #13 uniqueability_imperialsupercommando02_savior_effect_handler_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_savior_effect_handler
    This effect will EXECUTE if the context #12 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_savior_effect_handler
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Child effects are applied on: Health Min Limit Reached
    Immunity Context: #0 generic_damage_immunity_self_2turn Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive damage_immunity_buff featcounter_invincibility countable_buff clearable_buff special_buff
    Effected Tags physical_damage special_damage unmitigable_damage a_plague effect_damage bonds_of_weakness_damage massive_damage
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #1 uniqueability_total_obedience_recover_health_self_1 Unavoidable
    For Self who is Alive
    Recover 1 Health (additive)
    Immunity Context: #2 uniqueability_imperialsupercommando02_savior_immunty Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End
    Health Limit Context: #14 uniqueability_imperialsupercommando02_no_kill_gar Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_no_kill_gar
    Where Health % > 1%
    Min of 1%
    Effect is unresistable
    Descriptive uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Apply Effect Context: #15 uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    This effect will EXECUTE if the context #14 effect successfully execute
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Child effects are applied on: Health Min Limit Reached
    Immunity Context: #0 generic_damage_immunity_self_2turn Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive damage_immunity_buff featcounter_invincibility countable_buff clearable_buff special_buff
    Effected Tags physical_damage special_damage unmitigable_damage a_plague effect_damage bonds_of_weakness_damage massive_damage
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #1 uniqueability_total_obedience_recover_health_self_1 Unavoidable
    For Self who is Alive
    Recover 1 Health (additive)
    Immunity Context: #2 uniqueability_imperialsupercommando02_savior_immunty Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End
    Apply Effect Context: #16 uniqueability_imperialsupercommando02_apply_death_fled_handler_up04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
    Child effectis applied on: Death, Fled
    Dispel Context: #0 uniqueability_imperialsupercommando02_dispel_death_fled_ally_up04 Unavoidable
    For All from Ally Side who are Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags self_armor_increase self_supression_increase gar_armor_increase gar_supression_increase self_attack_avoidance_increase self_ability_avoidance_increase gar_attack_avoidance_increase gar_ability_avoidance_increase max_health_increase max_shield_increase uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_gar uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    Apply Effect Context: #17 uniqueability_imperialsupercommando02_revive_handler_up07 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_revive_handler_BASE
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_revive_handler_BASE
    Child effects are applied on: Revive
    Modify Stat Context: #0 uniqueability_imperialsupercommando02_supercommander_armor_gain Unavoidable
    For Self who is Alive
    Modify stat Armor by 30% (multiplicative)
    Descriptive self_armor_increase
    Modify Stat Context: #1 uniqueability_imperialsupercommando02_supercommander_supression_gain Unavoidable
    For Self who is Alive
    Modify stat Resistance by 30% (multiplicative)
    Descriptive self_supression_increase
    Modify Stat Context: #2 uniqueability_imperialsupercommando02_gar_armor_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Armor by 30% (multiplicative)
    Descriptive gar_armor_increase
    Modify Stat Context: #3 uniqueability_imperialsupercommando02_gar_supression_gain Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Resistance by 30% (multiplicative)
    Descriptive gar_supression_increase
    Modify Stat Context: #4 uniqueability_imperialsupercommando02_attack_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_attack_avoidance_increase
    Modify Stat Context: #5 uniqueability_imperialsupercommando02_ability_avoidance_self_50pct Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive self_ability_avoidance_increase
    Modify Stat Context: #6 uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_attack_avoidance_increase
    Modify Stat Context: #7 uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect is unresistable
    Descriptive gar_ability_avoidance_increase
    Modify Stat Context: #8 uniqueability_imperialsupercommando02_max_health_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #9 uniqueability_imperialsupercommando02_max_health_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Health by 20% (multiplicative)
    Descriptive max_health_increase
    Modify Stat Context: #10 uniqueability_imperialsupercommando02_max_protection_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Modify Stat Context: #11 uniqueability_imperialsupercommando02_max_protection_gar_u01 Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Modify stat Protection by 20% (multiplicative)
    Descriptive max_shield_increase
    Health Limit Context: #12 uniqueability_imperialsupercommando02_no_kill_self Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_no_kill_self
    Where Health % > 1%
    Min of 1%
    Effect is unresistable
    Descriptive uniqueability_imperialsupercommando02_no_kill_self
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Apply Effect Context: #13 uniqueability_imperialsupercommando02_savior_effect_handler_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_savior_effect_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_savior_effect_handler
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Child effects are applied on: Health Min Limit Reached
    Immunity Context: #0 generic_damage_immunity_self_2turn Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive damage_immunity_buff featcounter_invincibility countable_buff clearable_buff special_buff
    Effected Tags physical_damage special_damage unmitigable_damage a_plague effect_damage bonds_of_weakness_damage massive_damage
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #1 uniqueability_total_obedience_recover_health_self_1 Unavoidable
    For Self who is Alive
    Recover 1 Health (additive)
    Immunity Context: #2 uniqueability_imperialsupercommando02_savior_immunty Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End
    Health Limit Context: #14 uniqueability_imperialsupercommando02_no_kill_gar Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_no_kill_gar
    Where Health % > 1%
    Min of 1%
    Effect is unresistable
    Descriptive uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Apply Effect Context: #15 uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Child effects are applied on: Health Min Limit Reached
    Immunity Context: #0 generic_damage_immunity_self_2turn Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive damage_immunity_buff featcounter_invincibility countable_buff clearable_buff special_buff
    Effected Tags physical_damage special_damage unmitigable_damage a_plague effect_damage bonds_of_weakness_damage massive_damage
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #1 uniqueability_total_obedience_recover_health_self_1 Unavoidable
    For Self who is Alive
    Recover 1 Health (additive)
    Immunity Context: #2 uniqueability_imperialsupercommando02_savior_immunty Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End
    Apply Effect Context: #18 uniqueability_imperialsupercommando02_SOE_handler_u07 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_SOE_handler_u07
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_SOE_handler_u07
    Child effects are applied on: Encounter Start
    Health Limit Context: #0 uniqueability_imperialsupercommando02_no_kill_self Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_no_kill_self
    Where Health % > 1%
    Min of 1%
    Effect is unresistable
    Descriptive uniqueability_imperialsupercommando02_no_kill_self
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Apply Effect Context: #1 uniqueability_imperialsupercommando02_savior_effect_handler_CE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_savior_effect_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_savior_effect_handler
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Child effects are applied on: Health Min Limit Reached
    Immunity Context: #0 generic_damage_immunity_self_2turn Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive damage_immunity_buff featcounter_invincibility countable_buff clearable_buff special_buff
    Effected Tags physical_damage special_damage unmitigable_damage a_plague effect_damage bonds_of_weakness_damage massive_damage
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #1 uniqueability_total_obedience_recover_health_self_1 Unavoidable
    For Self who is Alive
    Recover 1 Health (additive)
    Immunity Context: #2 uniqueability_imperialsupercommando02_savior_immunty Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End
    Query Count Context: #2 uniqueability_imperialsupercommando02_query_alive Unavoidable
    For Self who is Alive and is selftag_imperialsupercommando
    Puts the target(s) from this query into CONTEXT_VALUE
    Health Limit Context: #3 uniqueability_imperialsupercommando02_no_kill_gar_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_no_kill_gar
    Where Health % > 1%
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Min of 1%
    Effect is unresistable
    Descriptive uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Apply Effect Context: #4 uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
    Effect expires on: Encounter End, Death, Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Health Min Limit Reached
    Child effects are applied on: Health Min Limit Reached
    Immunity Context: #0 generic_damage_immunity_self_2turn Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive damage_immunity_buff featcounter_invincibility countable_buff clearable_buff special_buff
    Effected Tags physical_damage special_damage unmitigable_damage a_plague effect_damage bonds_of_weakness_damage massive_damage
    Effect expires on: 2x Full Turn Complete, Death, Encounter End
    Recover Context: #1 uniqueability_total_obedience_recover_health_self_1 Unavoidable
    For Self who is Alive
    Recover 1 Health (additive)
    Immunity Context: #2 uniqueability_imperialsupercommando02_savior_immunty Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando02_savior_effect_handler uniqueability_imperialsupercommando02_no_kill_self uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE uniqueability_imperialsupercommando02_no_kill_gar
    Effect expires on: Encounter End
 
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