• Upper Hand
    Upper Hand
    Imperial Super Commando
  • Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 25% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 35% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 35% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 45% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 6% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 45% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u03 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 55% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 9% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u03 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 55% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 12% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 12% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Apply Effect Context: #4 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 12% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 12% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #0 uniqueability_imperialsupercommando01_counter_chance_self_u04 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 100% (additive)
    Query Count Context: #1 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_physical_offense_self_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 15% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #3 uniqueability_imperialsupercommando01_ability_power_self_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 15% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Query Count Context: #4 uniqueability_imperialsupercommando01_dsmando_empire_allies_query Unavoidable
    For All from Ally Side who are Alive and is not affiliation_ds_mandalorian or not affiliation_empire
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #5 uniqueability_imperialsupercommando01_dsmando_allies_oot_handler_CS Unavoidable
    For All from Ally Side who are Alive and is affiliation_ds_mandalorian
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_allies_oot_handler
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_allies_oot_handler
    Effect expires on: Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando
    Child effects are applied on: Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #1 uniqueability_imperialsupercommando01_dsmando_assist_true_damage_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 250% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Descriptive unmitigable_damage
    Recover Context: #2 uniqueability_imperialsupercommando01_dsmando_protection_recovery_10pct_CE Unavoidable
    For Self who is Alive and is affiliation_ds_mandalorian
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #6 uniqueability_imperialsupercommando01_dsmando_allies_oot_revive_summon_handler_CS Unavoidable
    For Self who is Alive and is affiliation_ds_mandalorian
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_allies_oot_revive_summon_handler
    This effect will SKIP EXECUTION if the context #4 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_allies_oot_revive_summon_handler
    Child effects are applied on: Revive, Ally Summoned
    Apply Effect Context: #0 uniqueability_imperialsupercommando01_dsmando_allies_oot_handler Unavoidable
    For All from Ally Side who are Alive and is affiliation_ds_mandalorian
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_allies_oot_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_allies_oot_handler
    Effect expires on: Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando
    Child effects are applied on: Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #1 uniqueability_imperialsupercommando01_dsmando_assist_true_damage_CE Unavoidable
    For Current Target from Enemy Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Deals 250% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Descriptive unmitigable_damage
    Recover Context: #2 uniqueability_imperialsupercommando01_dsmando_protection_recovery_10pct_CE Unavoidable
    For Self who is Alive and is affiliation_ds_mandalorian
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Protection (multiplicative)
    Effect is unresistable
    Descriptive protection_recovery
    Apply Effect Context: #1 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler Unavoidable
    For All from Ally Side who are Alive and is selftag_imperialsupercommando
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler
    Effect expires on: Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Attack
    Child effects are applied on: Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Bonus Move Context: #1 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_assist_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is selftag_imperialsupercommando
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist or uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    For All from Ally Side (excluding self) who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist or uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Apply Effect Context: #2 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_imperialsupercommando
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    This effect will EXECUTE if the previous bonus move successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    Effect expires on: Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Attack, Round End, Encounter End
    Child effectis applied on: Attack
    Immunity Context: #0 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity Unavoidable
    For Self who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity
    Effect expires on: Encounter End, Round End
    Apply Effect Context: #7 uniqueability_imperialsupercommando01_dsmando_allies_oot_sor_handler_CS Unavoidable
    For Self who is Alive and is affiliation_ds_mandalorian
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_allies_oot_sor_handler
    This effect will SKIP EXECUTION if the context #4 query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_allies_oot_sor_handler
    Child effectis applied on: Round Start
    Apply Effect Context: #0 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler Unavoidable
    For All from Ally Side who are Alive and is selftag_imperialsupercommando
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_handler
    Effect expires on: Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Attack
    Child effects are applied on: Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Bonus Move Context: #1 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_assist_CE Unavoidable
    For All from Ally Side (excluding self) who are Alive and is selftag_imperialsupercommando
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist or uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    For All from Ally Side (excluding self) who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist or uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Apply Effect Context: #2 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_imperialsupercommando
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    For All from Ally Side who are Alive and is selftag_garsaxon
    Where an active effect doesn't have tag uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    This effect will EXECUTE if the previous bonus move successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity_handler
    Effect expires on: Ally Killedselftag_imperialsupercommando, Ally Fledselftag_imperialsupercommando, Attack, Round End, Encounter End
    Child effectis applied on: Attack
    Immunity Context: #0 uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity Unavoidable
    For Self who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effected Tags uniqueability_imperialsupercommando01_dsmando_isc_gar_oot_immunity
    Effect expires on: Encounter End, Round End
    Apply Effect Context: #8 uniqueability_imperialsupercommando01_offense_up_buffless_enemy_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Round Start
    Query Count Context: #0 query_not_buffed_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 uniqueability_imperialsupercommando01_physical_offense_self_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 15% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
    Modify Stat Context: #2 uniqueability_imperialsupercommando01_ability_power_self_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 15% * CONTEXT_VALUE (additive)
    Effect is unresistable
    Effect expires on: Round End
 
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