• Assassin Droid Tactics
    Assassin Droid Tactics
    IG-86 Sentinel Droid
  • Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_BASE Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 50% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 50% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 210.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_BASE Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 50% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 50% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 221.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_u01 Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 221.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_u01 Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 232% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_u01 Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 242.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_u01 Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 274.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_u01 Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 284.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Bonus Move Context: #0 specialability_ig86sentineldroid01_bonus_move Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Query Count Context: #1 specialability_ig86sentineldroid01_select_droid Unavoidable
    For Previous from Ally Side who is Alive and is species_droid
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 specialability_ig86sentineldroid01_crit_u01 Unavoidable
    For Previous from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Modify Stat Context: #3 specialability_ig86sentineldroid01_crit_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Critical Damage by 75% (additive)
    Descriptive critical_damage_buff
    Effect expires on: 1x Round End
    Damage Context: #4 specialability_ig86sentineldroid01_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 284.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
 
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