• Return Fire
    Return Fire
    First Order Stormtrooper
  • Modify Stat Context: #0 uniqueability_firstordertrooper_counter_BASE Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 25% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u01 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 30% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u02 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 35% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u03 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 50% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u04 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 55% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u05 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 60% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u06 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 65% (additive)
    Modify Stat Context: #0 uniqueability_firstordertrooper_counter_u06 Unavoidable
    For Self who is Alive
    Modify stat Counter Attack by 65% (additive)
    Apply Effect Context: #1 uniqueability_firstordertrooper01_bonusmove_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Start Move
    50%
    Bonus Move Context: #0 bonusmove_random_ally_chance_50 Unavoidable
    For Random from Ally Side (excluding self) who is Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 1
    Descriptive bonus_move
    Apply Effect Context: #1 uniqueability_firstordertrooper01_advantage_handler Unavoidable
    For Previous from Ally Side who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Round End
    Child effectis applied on: Round End
    Apply Effect Context: #0 firstorder_advantage_trigger Unavoidable
    For Self who is Alive and is affiliation_firstorder
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #2 uniqueability_firstordertrooper_assist_attackdown Unavoidable
    For Previous from Ally Side who is Alive and is not affiliation_firstorder
    Modify stat Physical Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
    Modify Stat Context: #3 uniqueability_firstordertrooper_assist_abilitypowerdown Unavoidable
    For Previous from Ally Side who is Alive and is not affiliation_firstorder
    Modify stat Special Damage by -50% (multiplicative)
    Effect is unresistable
    Effect expires on: Perform Move, Round End, Death, Encounter End
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord