• Ewok Ambush
    Ewok Ambush
    Ewok Scout
  • Damage Context: #0 basicability_ewokscout_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 132.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #0 basicability_ewokscout_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 139.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #0 basicability_ewokscout_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 139.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    25%
    Recover Context: #1 basicability_ewokscout_delay_single_01 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 basicability_ewokscout_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 146.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    25%
    Recover Context: #1 basicability_ewokscout_delay_single_01 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 basicability_ewokscout_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 146.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    40%
    Recover Context: #1 basicability_ewokscout_delay_single_02 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 basicability_ewokscout_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 152.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    40%
    Recover Context: #1 basicability_ewokscout_delay_single_02 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 basicability_ewokscout_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 166% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    40%
    Recover Context: #1 basicability_ewokscout_delay_single_02 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
    Damage Context: #0 basicability_ewokscout_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 185.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    55%
    Recover Context: #1 basicability_ewokscout_delay_single_03 Physical
    For Current Target from Enemy Side who is Alive
    Recover -50% Turn Meter (multiplicative)
    Descriptive delay
 
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