• Terminate
    Terminate
    Death Trooper
  • Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 251.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 263.7% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 288.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 326.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 339% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 364.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 401.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #0 query_debuffed_enemy_single Unavoidable
    For Current Target from Enemy Side who is Alive
    Where an active effect does have tags clearable_debuff or countable_special_debuff or countable_debuff or topple_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 specialability_deathtrooper02_attack_crit Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Effect expires on: Perform Move, Death, Round End
    Apply Effect Context: #2 specialability_deathtrooper02_kill_trigger_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: 1x Perform Move
    Child effectis applied on: Kill
    Immunity Context: #0 generic_revive_immunity_target Unavoidable
    For Current Target from Enemy Side who is Alive or Dead
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity
    Effected Tags revive
    Damage Context: #3 specialability_deathtrooper02_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 401.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage empire_damage
    Query Count Context: #4 specialability_deathtrooper02_generic_query_dead Unavoidable
    For All from Enemy Side who are Dead and is not selftag_rancordoordestroyed or not aat_weapons_destroyed
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #5 specialability_deathtrooper02_deathmark_part1of4 Physical
    For Current Target from Enemy Side who is Alive
    Where an active effect doesn't have tag special_deathmark_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive deathmark_debuff deathmark_part1 countable_debuff clearable_debuff featcounter_deathmark_debuff
    Effect expires on: 2x Full Turn Complete, Persistent Effect Add Instancestealth_buff, Encounter End, Death
    Apply Effect Context: #6 generic_deathmark_part2of4 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag deathmark_part2of4 , and does have tag deathmark_part1
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive deathmark_part2of4
    Child effects are applied on: Pre Receive Damagephysical_damage, Pre Receive Damagespecial_damage
    Damage Context: #0 generic_deathmark_damage Physical
    For Self who is Alive and is not role_raidboss
    Where an active effect doesn't have tag percent_health_resistant
    Remove 50% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 generic_deathmark_damage_raidboss Physical
    For Self who is Alive and is role_raidboss
    Remove 0.03% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #2 generic_deathmark_damage_percenthealthresistant Physical
    For Self who is Alive
    Where an active effect does have tag percent_health_resistant
    Remove 1% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Immunity Context: #7 generic_deathmark_part3of4 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag generic_deathmark_part3of4 , and does have tag deathmark_part1
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive revive_immunity generic_deathmark_part3of4
    Effected Tags revive
    Apply Effect Context: #8 generic_deathmark_part4of4 Unavoidable
    For All from Both Sides who are Alive
    Where an active effect doesn't have tag deathmark_part4of4 , and does have tag deathmark_part1
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive deathmark_part4of4
    Child effects are applied on: Remove Persistent Effectdeathmark_part1
    Query Count Context: #0 generic_deathmark_self_query Unavoidable
    For Self who is Alive or Dead
    Where an active effect does have tags deathmark_debuff or special_deathmark_debuff
    Puts the target(s) from this query into CONTEXT_VALUE
    Dispel Context: #1 generic_deathmark_cleanup_CS Unavoidable
    For Self who is Alive or Dead
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags deathmark_part2of4 deathmark_part4of4
    Dispel Context: #2 deathmark_revive_immunity_dispel_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags generic_deathmark_part3of4
 
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