• Bounding Strike
    Bounding Strike
    Chief Chirpa
  • Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 150.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 158.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 165.9% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 188.5% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 196% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 35% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 196% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 35% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 203.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Query Count Context: #0 generic_query_above_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 basicability_chiefchirpa_quicken_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 35% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Damage Context: #2 basicability_chiefchirpa_damage_u06 Physical
    For Current Target from Enemy Side who is Alive
    Deals 226.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
 
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