• Alpha Strike
    Alpha Strike
    CC-2224 "Cody"
  • Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 164.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_05 Unavoidable
    For Self who is Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_05_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_05_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 172.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_05 Unavoidable
    For Self who is Alive
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_05_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_05_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 5% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 172.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_10 Unavoidable
    For Self who is Alive
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_10_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_10_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 181.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_10 Unavoidable
    For Self who is Alive
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_10_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_10_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 10% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 181.1% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_15 Unavoidable
    For Self who is Alive
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_15_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_15_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 189.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_15 Unavoidable
    For Self who is Alive
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_15_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_15_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 15% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 189.3% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_20 Unavoidable
    For Self who is Alive
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_20_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_20_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Query Count Context: #0 generic_query_above_half_health Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Health % >= 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #1 generic_query_below_half_turnmeter Unavoidable
    For Current Target from Enemy Side who is Alive
    Where Turn Meter % < 50%
    Puts the target(s) from this query into CONTEXT_VALUE
    Damage Context: #2 basicability_cc2224_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 214% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Recover Context: #3 generic_quicken_single_20 Unavoidable
    For Self who is Alive
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #4 generic_quicken_single_20_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
    Recover Context: #5 generic_quicken_single_20_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Recover 20% Turn Meter (multiplicative)
    Descriptive speed_recovery
 
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