• Nick of Time
    Nick of Time
    Captain Han Solo
  • Modify Stat Context: #0 uniqueability_hothhan01_crit_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 5% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_BASE Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 7% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_BASE Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_BASE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 7% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_u01 Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 10% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 10% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_u01 Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 10% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_u01 Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_u01 Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_u01 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 7% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #0 uniqueability_hothhan01_crit_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 15% (additive)
    Effect is unresistable
    Modify Stat Context: #1 uniqueability_hothhan01_critdamage_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Apply Effect Context: #2 uniqueability_hothhan01_heal_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Turn End
    Query Count Context: #0 generic_query_self_health_full Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #1 uniqueability_hothhan01_heal_ally_u02 Unavoidable
    For Lowest Survivability from Ally Side who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Query Count Context: #2 generic_query_self_health_not_full Unavoidable
    For Self who is Alive
    Where Health % < 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Recover Context: #3 uniqueability_hothhan01_heal_self_u02 Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 uniqueability_hothhan01_zeta_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effectis applied on: Attack
    Modify Stat Context: #0 uniqueability_hothhan01_zeta_maxhealth Unavoidable
    For Self who is Alive
    Modify stat Health by 10% (multiplicative)
    Effect is unresistable
    Effect expires on: 3x Full Turn Complete, Encounter End
 
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