Where an active effect
does have tag specialability_bensolo02_all_ls_marker
This effect will SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Deals
220% of the attacker's Special Damage
to target(s)
Damage variance is 500
Damage can't trigger counter attack
Descriptive
special_damage
Level 6
Deal Special damage to target enemy and inflict Armor Shred until the end of the encounter. If all allies were Light Side at the start of battle, deal Special damage again to all enemies.
Where an active effect
does have tag specialability_bensolo02_all_ls_marker
This effect will SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Deals
220% of the attacker's Special Damage
to target(s)
Damage variance is 500
Damage can't trigger counter attack
Descriptive
special_damage
Level 7
Deal Special damage to target enemy and inflict Armor Shred until the end of the encounter. If all allies were Light Side at the start of battle, deal Special damage again to all enemies.
If this ability defeats an enemy, Ben Solo gains 10% Offense (stacking, max 50%) and all other Light Side allies gain 5% Offense (stacking, max 25%) until the end of battle.
Where an active effect
does have tag specialability_bensolo02_all_ls_marker
This effect will SKIP EXECUTION if
the context
#0
query returned CONTEXT_VALUE > 0
Deals
220% of the attacker's Special Damage
to target(s)
Damage variance is 500
Damage can't trigger counter attack
Descriptive
special_damage
Level 8
Deal Special damage to target enemy and inflict Armor Shred until the end of the encounter. If all allies were Light Side at the start of battle, dispel all buffs from all enemies and deal true damage again to all enemies. All allies gain 5% Turn Meter (max 25%) for each enemy damaged by this ability.
If this ability defeats an enemy, Ben Solo gains 10% Offense (stacking, max 50%) and all other Light Side allies gain 5% Offense (stacking, max 25%) until the end of battle.