• Mara Jade, The Emperor's Hand

    At the start of any other non-Emperor Palpatine ally's turn, Mara Jade gains a stack of Loyal Hand. Whenever an ally with less than 100% Turn Meter gains bonus Turn Meter they gain 3% Critical Chance and Critical Damage (stacking) for 1 turn. Whenever an enemy is inflicted with Shock, they take damage equal to 10% of their Max Health.

  • Apply Effect Context: #0 datacron_character_marajade_001_SOE_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Encounter Start
    Apply Effect Context: #0 datacron_character_marajade_001_loyalhand_handler Unavoidable
    For All from Ally Side who are Alive and is not selftag_marajade or not selftag_emperorpalpatine
    Where an active effect doesn't have tag uniqueability_marajade01_loyalhand_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_marajade01_loyalhand_handler
    Child effects are applied on: Turn Start
    Blackboard Query Context: #0 uniqueability_marajade01_loyalhand_blackboard_is_it_done_query Unavoidable
    For All from Ally Side who are Alive and is selftag_marajade
    Check target(s) blackboard uniqueability_marajade01_loyalhand_blackboard value is less than or equal to 19
    Blackboard Modify Context: #1 uniqueability_marajade01_loyalhand_blackboard_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_marajade
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard uniqueability_marajade01_loyalhand_blackboard
    Effect expires on: Death, Encounter End
    Modify Stat Context: #2 uniqueability_marajade01_loyalhand_buff_attack_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_marajade
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Physical Damage by 10% (multiplicative)
    Descriptive loyalhand_buff
    Effect expires on: Death, Encounter End
    Modify Stat Context: #3 uniqueability_marajade01_loyalhand_buff_ability_power_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_marajade
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 10% (multiplicative)
    Descriptive loyalhand_buff
    Effect expires on: Death, Encounter End
    Modify Stat Context: #4 uniqueability_marajade01_loyalhand_buff_protection_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_marajade
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Protection by 10% (multiplicative)
    Effect is unresistable
    Descriptive loyalhand_buff featcounter_loyalhand_buff countable_special_buff special_buff
    Effect expires on: Death, Encounter End
    Apply Effect Context: #1 datacron_character_marajade_001_gain_bonus_speed_bonuses_handler Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Bonus Speed Gain Actualspeed_recovery, Bonus Speed Gain Actualtmg_trigger
    Modify Stat Context: #0 datacron_character_marajade_001_attack_critical_chance Unavoidable
    For All from Ally Side who are Alive
    Modify stat Physical Critical Chance by 3% (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 datacron_character_marajade_001_ability_critical_chance Unavoidable
    For All from Ally Side who are Alive
    Modify stat Special Critical Chance by 3% (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #2 datacron_character_marajade_001_critdamage_increase Unavoidable
    For All from Ally Side who are Alive
    Modify stat Critical Damage by 3% (additive)
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Apply Effect Context: #2 datacron_character_marajade_001_shock_debuff_handler Unavoidable
    For All from Ally Side who are Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Inflicted Instanceshock_debuff, Persistent Effect Inflicted Instancespecial_shock_debuff
    Damage Context: #0 datacron_character_marajade_001_shock_debuff_damage Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag percent_health_resistant
    This effect will FILTER target unit(s) that match the effect's targeting
    Remove 10% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
    Damage Context: #1 datacron_character_marajade_001_shock_debuff_damage_percenthealthresistant Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag percent_health_resistant
    This effect will FILTER target unit(s) that match the effect's targeting
    Remove 0.2% of target's Max Health
    Damage variance is 0
    Damage can't health steal
    Damage can't trigger counter attack
    Descriptive effect_damage percent_health_damage
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord