• Jedi

    While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.

  • Apply Effect Context: #0 datacron_faction_jedi_002_stat_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Round Start, Receive Damage, Receive Heal Actual
    Dispel Context: #0 datacron_faction_jedi_002_stat_dispel Unavoidable
    For Self who is Alive
    Dispels effects from the target(s) with corresponding effected tags
    Effected Tags datacron_faction_jedi_002_stats
    Query Count Context: #1 datacron_faction_jedi_002_query_self_at_or_below_100pct_health Unavoidable
    For Self who is Alive
    Where Health % >= 100%
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 datacron_faction_jedi_002_armor_increase_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the previous query returned CONTEXT_VALUE > 0
    Modify stat Armor by 100% (multiplicative)
    Descriptive datacron_faction_jedi_002_stats
    Modify Stat Context: #3 datacron_faction_jedi_002_suppression_increase Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Resistance by 100% (multiplicative)
    Descriptive datacron_faction_jedi_002_stats
    Modify Stat Context: #4 datacron_faction_jedi_002_attack_damage_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #1 query returned CONTEXT_VALUE > 0
    Modify stat Physical Damage by 100% (multiplicative)
    Descriptive datacron_faction_jedi_002_stats
    Modify Stat Context: #5 datacron_faction_jedi_002_ability_power Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Modify stat Special Damage by 100% (multiplicative)
    Descriptive datacron_faction_jedi_002_stats
    Apply Effect Context: #1 datacron_faction_jedi_002_buff_bonus_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 datacron_faction_jedi_002_advantage_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 1x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #2 generic_tenacity_buff_CS Unavoidable
    For Self who is Alive
    This effect will SKIP EXECUTION if the context #0 query returned CONTEXT_VALUE > 0
    Modify stat Tenacity by 999,900% (additive)
    Descriptive tenacity_buff featcounter_tenacity_buff clearable_buff countable_buff buff
    Effect expires on: Death, 2x Full Turn Complete, Add Persistent Effectdispel_marker, Encounter End
 
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