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Characters
The Mandalorian (Beskar Armor)
Seasoned Tactics
The Mandalorian (Beskar Armor)
Fearless Scoundrel leader who hunts down enemies to protect his allies
Power
37507
Speed
144
Health
65,780
Best Mods
GAC Counters
GAC - Who To Attack
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Light Side
Attacker
Leader
Mandalorian
Scoundrel
Hidden Categories
alignment_light
affiliation_ls_mandalorian
any_obtainable
selftag_themandalorianbeskararmor
gac_daringplan
gac_therescue
gac_foundlings
conq_wantmyarmor
raid_krayt_dragon_allowed
Ability Classes
Ability Block
AoE
Assist
Counter
Damage Immunity
Dispel
DoT
Gain Turn Meter
Leader: +Max Health
Remove Turn Meter
Reset Cooldown
Stealth
Taunt
Tenacity Up
Seasoned Tactics
The Mandalorian (Beskar Armor)
Level 1
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 2% Max Health, Max Protection, and Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_BASE
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 2
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 3% Max Health, 2% Max Protection, and 2% Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u01
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 3
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 3% Max Health, 3% Max Protection, and 2% Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u02
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
2% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 4
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 3% Max Health, Max Protection, and Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u03
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 5
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, 3% Max Protection, and 3% Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u04
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 6
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, 5% Max Protection, and 3% Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u05
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
3% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 7
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u06
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Level 8
For each Scoundrel ally at the start of battle (excluding summoned allies), Scoundrel allies gain 5% Max Health, Max Protection, and Offense.
Whenever an enemy takes damage, Scoundrel allies gain 2% Turn Meter.
Query Count
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
or not
summoned_unit
Puts the target(s) from this query into CONTEXT_VALUE
Blackboard Modify
Context: #1
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set
Unavoidable
For
Self
who is
Alive or Dead
Add
1 * CONTEXT_VALUE
to value on blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
Blackboard Query
Context: #2
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_max_protection_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #5
leaderability_themandalorianbeskararmor_attack_damage_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #6
leaderability_themandalorianbeskararmor_ability_power_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #7
leaderability_themandalorianbeskararmor_ally_summoned_handler_u06
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effects are applied on:
Ally Summoned
profession_scoundrel
Blackboard Query
Context: #0
leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query
Unavoidable
For
Self
who is
Alive or Dead
Check target(s) blackboard
leaderability_themandalorianbeskararmor_scoundrel_ally_count
value
Modify Stat
Context: #1
leaderability_themandalorianbeskararmor_max_health_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_health
Modify stat
Health
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_health
max_health_increase
Modify Stat
Context: #2
leaderability_themandalorianbeskararmor_max_protection_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_max_shield
Modify stat
Protection
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_max_shield
max_shield_increase
Modify Stat
Context: #3
leaderability_themandalorianbeskararmor_attack_damage_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_attack_damage
Modify stat
Physical Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_attack_damage
Modify Stat
Context: #4
leaderability_themandalorianbeskararmor_ability_power_u02
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
profession_scoundrel
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_ability_power
Modify stat
Special Damage
by
5% * CONTEXT_VALUE
(additive)
Descriptive
leaderability_themandalorianbeskararmor_ability_power
Apply Effect
Context: #8
leaderability_themandalorianbeskararmor_enemy_damaged_handler
Unavoidable
For
All
from
Enemy Side
who are
Alive or Dead
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_enemy_damaged_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
leaderability_themandalorianbeskararmor_enemy_damaged_handler
Child effectis applied on:
Receive Damage
Recover
Context: #0
leaderability_themandalorianbeskararmor_turnmeter
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
profession_scoundrel
Recover
2% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
Apply Effect
Context: #9
leaderability_themandalorianbeskararmor_SOE_enemy_summoned_handler
Unavoidable
For
Self
who is
Alive or Dead
Apply child effect(s) based on condition triggers
Child effectis applied on:
Encounter Start
,
Enemy Summoned
Apply Effect
Context: #0
leaderability_themandalorianbeskararmor_enemy_damaged_handler
Unavoidable
For
All
from
Enemy Side
who are
Alive or Dead
Where an active effect doesn't have tag
leaderability_themandalorianbeskararmor_enemy_damaged_handler
Apply child effect(s) based on condition triggers
Effect is unresistable
Descriptive
leaderability_themandalorianbeskararmor_enemy_damaged_handler
Child effectis applied on:
Receive Damage
Recover
Context: #0
leaderability_themandalorianbeskararmor_turnmeter
Unavoidable
For
All
from
Enemy Side
who are
Alive
and is
profession_scoundrel
Recover
2% Turn Meter
(multiplicative)
Effect is unresistable
Descriptive
speed_recovery
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