• Seasoned Tactics
    Seasoned Tactics
    The Mandalorian (Beskar Armor)
  • Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_BASE Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u01 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u02 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 2% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u03 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u04 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u05 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 3% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u06 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Query Count Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel or not summoned_unit
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_set Unavoidable
    For Self who is Alive or Dead
    Add 1 * CONTEXT_VALUE to value on blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count
    Blackboard Query Context: #2 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #5 leaderability_themandalorianbeskararmor_attack_damage_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #6 leaderability_themandalorianbeskararmor_ability_power_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #7 leaderability_themandalorianbeskararmor_ally_summoned_handler_u06 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summonedprofession_scoundrel
    Blackboard Query Context: #0 leaderability_themandalorianbeskararmor_scoundrel_ally_count_blackboard_query Unavoidable
    For Self who is Alive or Dead
    Check target(s) blackboard leaderability_themandalorianbeskararmor_scoundrel_ally_count value
    Modify Stat Context: #1 leaderability_themandalorianbeskararmor_max_health_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_health
    Modify stat Health by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_health max_health_increase
    Modify Stat Context: #2 leaderability_themandalorianbeskararmor_max_protection_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_max_shield
    Modify stat Protection by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_max_shield max_shield_increase
    Modify Stat Context: #3 leaderability_themandalorianbeskararmor_attack_damage_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_attack_damage
    Modify stat Physical Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_attack_damage
    Modify Stat Context: #4 leaderability_themandalorianbeskararmor_ability_power_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_scoundrel
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_ability_power
    Modify stat Special Damage by 5% * CONTEXT_VALUE (additive)
    Descriptive leaderability_themandalorianbeskararmor_ability_power
    Apply Effect Context: #8 leaderability_themandalorianbeskararmor_enemy_damaged_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_enemy_damaged_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive leaderability_themandalorianbeskararmor_enemy_damaged_handler
    Child effectis applied on: Receive Damage
    Recover Context: #0 leaderability_themandalorianbeskararmor_turnmeter Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Recover 2% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
    Apply Effect Context: #9 leaderability_themandalorianbeskararmor_SOE_enemy_summoned_handler Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Encounter Start, Enemy Summoned
    Apply Effect Context: #0 leaderability_themandalorianbeskararmor_enemy_damaged_handler Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag leaderability_themandalorianbeskararmor_enemy_damaged_handler
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive leaderability_themandalorianbeskararmor_enemy_damaged_handler
    Child effectis applied on: Receive Damage
    Recover Context: #0 leaderability_themandalorianbeskararmor_turnmeter Unavoidable
    For All from Enemy Side who are Alive and is profession_scoundrel
    Recover 2% Turn Meter (multiplicative)
    Effect is unresistable
    Descriptive speed_recovery
 
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