Skiff Guard (Lando Calrissian) has +5% Defense Penetration. Allies with any stacks of Deep Cover have +5% Defense Penetration and +10% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied.
Grant AbilityContext: #0uniqueability_undercoverlando01_grantedability_hutts_favor_initialUnavoidable
This effect will EXECUTE if
the context
#2
effect successfully execute
Modify stat
Potency
by
10%
(additive)
Effect expires on:
Remove Persistent Effectdeep_cover_buff, Death
Level 2
Skiff Guard (Lando Calrissian) has +10% Defense Penetration. Allies with any stacks of Deep Cover have +5% Defense Penetration and +10% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied.
This effect will EXECUTE if
the context
#2
effect successfully execute
Modify stat
Potency
by
10%
(additive)
Effect expires on:
Remove Persistent Effectdeep_cover_buff, Death
Level 3
Skiff Guard (Lando Calrissian) has +10% Defense Penetration. Allies with any stacks of Deep Cover have +10% Defense Penetration and +20% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied.
This effect will EXECUTE if
the context
#2
effect successfully execute
Modify stat
Potency
by
10%
(additive)
Effect expires on:
Remove Persistent Effectdeep_cover_buff, Death
Level 4
Skiff Guard (Lando Calrissian) has +15% Defense Penetration. Allies with any stacks of Deep Cover have +10% Defense Penetration and +20% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied.
This effect will EXECUTE if
the context
#2
effect successfully execute
Modify stat
Potency
by
10%
(additive)
Effect expires on:
Remove Persistent Effectdeep_cover_buff, Death
Level 5
Skiff Guard (Lando Calrissian) has +15% Defense Penetration. Allies with any stacks of Deep Cover have +15% Defense Penetration and +30% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied.
This effect will EXECUTE if
the context
#2
effect successfully execute
Modify stat
Potency
by
10%
(additive)
Effect expires on:
Remove Persistent Effectdeep_cover_buff, Death
Level 6
Skiff Guard (Lando Calrissian) has +15% Defense Penetration. Allies with any stacks of Deep Cover have +15% Defense Penetration and +30% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied. While Skiff Guard (Lando Calrissian) has 5 stacks of Deep Cover, he gains the granted ability Hutt's Favor.
Hutt's Favor: Deal Physical damage to target enemy and consume all stacks of Deep Cover on Skiff Guard (Lando Calrissian). This attack deals 3% of target enemy's Max Health per debuff on them. Skiff Guard (Lando Calrissian) gains a stack of Trusted Agent (max 5) for the rest of battle which can't be copied, dispelled, or prevented.
Trusted Agent: +30% Defense Penetration and Offense; at 1 or more stacks, attack again when performing a Basic attack
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 1
Descriptive
bonus_move
Level 7
Skiff Guard (Lando Calrissian) has +15% Defense Penetration. Allies with any stacks of Deep Cover have +15% Defense Penetration and +30% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied. If all allies were Hutt Cartel at the start of battle, Skiff Guard (Lando Calrissian) gains 5 stacks of Deep Cover, and while he has 5 stacks of Deep Cover, he gains the granted ability Hutt's Favor.
Hutt's Favor: Deal Physical damage to target enemy and consume all stacks of Deep Cover on Skiff Guard (Lando Calrissian). This attack deals 3% of target enemy's Max Health per debuff on them. Skiff Guard (Lando Calrissian) gains a stack of Trusted Agent (max 5) for the rest of battle, which can't be copied, dispelled, or prevented.
Trusted Agent: +30% Defense Penetration and Offense; at 1 or more stacks, attack again when performing a Basic attack
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 1
Descriptive
bonus_move
Level 8
Skiff Guard (Lando Calrissian) has +15% Defense Penetration. Allies with any stacks of Deep Cover have +15% Defense Penetration and +30% Potency. At the start of his turn, Skiff Guard (Lando Calrissian) gains a stack of Deep Cover (max 5), which can't be copied. If all allies were Hutt Cartel at the start of battle, Skiff Guard (Lando Calrissian) gains 5 stacks of Deep Cover, and while he has 5 stacks of Deep Cover, he gains the granted ability Hutt's Favor.
Hutt's Favor: Deal Physical damage to target enemy and consume all stacks of Deep Cover on Skiff Guard (Lando Calrissian). This attack deals 3% of target enemy's Max Health per debuff on them. Skiff Guard (Lando Calrissian) gains a stack of Trusted Agent (max 5) for the rest of battle, which can't be copied, dispelled, or prevented
Trusted Agent: +30% Defense Penetration and Offense; at 1 or more stacks, attack again when performing a Basic attack
While in Territory Wars: Allies with Deep Cover gain an additional 10% Defense Penetration, 20% Potency, and 20 Speed. When Skiff Guard (Lando Calrissian) gains a stack of Deep Cover, he grants one stack of Deep Cover to a random ally (excluding Galactic Legends) who doesn't have it, which can't be copied.