• Restore Our Republic
    Restore Our Republic
    Mon Mothma
  • Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_BASE Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 10% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_BASE Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 10% Protection (multiplicative)
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u01 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 15% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u01 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 15% Protection (multiplicative)
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u02 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 20% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u02 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 20% Protection (multiplicative)
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u03 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 25% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u03 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 25% Protection (multiplicative)
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u04 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 30% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u04 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 30% Protection (multiplicative)
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u05 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 40% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u05 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 40% Protection (multiplicative)
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u05 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 40% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u05 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 40% Protection (multiplicative)
    Distribute Recovery Context: #3 specialability_monmothma01_health_equalize Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    Distributes the health of target(s)
    Descriptive distribute_health
    Immunity Context: #0 specialability_monmothma01_revive_marker Unavoidable
    For Random from Ally Side who is Dead and is affiliation_rebelfighter
    Where an active effect doesn't have tag revive_immunity
    Applies an Immunity effect to the target(s)
    Descriptive revive specialability_monmothma01_revive_marker
    Effected Tags derp
    Effect expires on: Round End
    Revive Unit Context: #1 specialability_monmothma01_revive_u05 Unavoidable
    For All from Ally Side who are Dead
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Revive the target(s) at 40% of revived unit's Health
    Descriptive revive
    Recover Context: #2 specialability_monmothma01_revive_protection_recovery_u05 Unavoidable
    For All from Ally Side who are Alive
    Where an active effect does have tag specialability_monmothma01_revive_marker
    Recover 40% Protection (multiplicative)
    Distribute Recovery Context: #3 specialability_monmothma01_health_equalize Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebels or not targeting_sets_exclude
    Where an active effect doesn't have tag ignore_me
    Distributes the health of target(s)
    Descriptive distribute_health
    Immunity Context: #4 specialability_monmothma02_rally_all Unavoidable
    For All from Ally Side who are Alive and is affiliation_rebelfighter or selftag_monmothma
    Where an active effect doesn't have tag isolate
    Applies an Immunity effect to the target(s)
    Descriptive generic_rally
    Effected Tags derp
    Effect expires on: Perform Move
    Bonus Move Context: #5 rally_attacker_bonus_move Unavoidable
    For All from Ally Side who are Alive
    Where an active effect doesn't have tags paralysis_debuff or daze_debuff or no_assist , and does have tag rally_attacker_receiver_marker
    The target(s) perform 1 bonus moves
    Max number of attacks in single turn for this effect: 6
    Descriptive bonus_move
 
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