Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 5% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 50% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 2
Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 5% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 50% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 3
Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 5% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 50% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 4
Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 15% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 50% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 5
Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 15% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 50% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 6
Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 15% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 100% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 7
Deal Special damage to target enemy and inflict Ability Block for 1 turn. If Mace is above 50% Health, he gains 15% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 100% of the damage dealt.
Effect expires on:
1xFull Turn Complete, 1xDeath, Encounter End
Level 8
Deal Special damage to target enemy and inflict Ability Block for 1 turn. This attack deals bonus damage equal to 5% of Mace's Max Health. If Mace is above 50% Health, he gains 15% Turn Meter. If Mace is below 50% Health, he recovers Health equal to 100% of the damage dealt.