At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 10 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 2
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 20 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 3
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 30 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 4
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 50 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 5
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 50 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn. Whenever an enemy Dazes, Staggers, or Stuns a Gungan ally, Deathmark Jar Jar until he receives damage or evades an attack.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 6
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 50 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Whenever Jar Jar evades a Basic ability, the enemy that missed is inflicted with a stack of Frustration for 1 turn at the start of the next turn, which can't be copied or resisted. Whenever an enemy Dazes, Staggers, or Stuns a Gungan ally, Deathmark Jar Jar until he receives damage or evades an attack.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 7
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection, and is inflicted with Deathmark until he receives damage or evades an attack. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 50 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Whenever Jar Jar evades a Basic ability, the enemy that missed is inflicted with a stack of Frustration for 1 turn at the start of the next turn, which can't be copied or resisted. Whenever an enemy Dazes, Staggers, or Stuns a Gungan ally, Deathmark Jar Jar until he receives damage or evades an attack.
If there is an active ally Shield Generator: Jar Jar has +1000% Evasion. Whenever a character gains bonus Turn Meter, Jar Jar has a 1% chance of gaining a bonus turn (increased to 10% if it is an enemy). Whenever this bonus turn occurs Jar Jar can't gain another bonus turn this way for 2 turns.
Effect expires on:
Death, 1xFull Turn Complete, Add Persistent Effectdispel_marker, Dodged, Dodge Post Evasion Eval, Remove Persistent Effectforesight, Encounter End
Level 8
At the start of battle, Jar Jar loses 75% Max Health and gains that much as Max Protection, and is inflicted with Deathmark until he receives damage or evades an attack. If the enemy leader is Separatist, at the start of the encounter, Jar Jar gains 50 Speed for the rest of the encounter. Jar Jar's debuffs can't be evaded and he can't be called to assist. Whenever another character gains Foresight, Jar Jar gains Foresight for 1 turn. Whenever Jar Jar gains Foresight he dispels it and Blinds himself instead for 1 turn.
Whenever Jar Jar evades a Basic ability, the enemy that missed is inflicted with a stack of Frustration for 1 turn at the start of the next turn, which can't be copied or resisted. Whenever an enemy Dazes, Staggers, or Stuns a Gungan ally, Deathmark Jar Jar until he receives damage or evades an attack.
If there is an active ally Shield Generator: Jar Jar has +1000% Evasion. Whenever a character gains bonus Turn Meter, Jar Jar has a 1% chance of gaining a bonus turn (increased to 10% if it is an enemy). Whenever this bonus turn occurs Jar Jar can't gain another bonus turn this way for 2 turns.
While in Grand Arenas and all allies are Gungans: Whenever the Shield Generator uses Plasma Pulse reset all of Jar Jar's cooldowns. Whenever a Gungan ally is Dazed, Staggered, or Stunned, they dispel it and gain Shield Up (25%) for 2 turns