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Characters
Imperial Super Commando
Super Commando Beskar Armor
Imperial Super Commando
An Empire Attacker with counter mechanics who dispels buffs and applies buff immunity
Power
32331
Speed
141
Health
61,401
Best Mods
Gear Levels
Full Gear List
Relic Tier List
Player Data
Top Players
Character Navigation
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Alignment / Role / Affiliations
Dark Side
Attacker
Empire
Mandalorian
Hidden Categories
alignment_dark
affiliation_ds_mandalorian
selftag_imperialsupercommando
any_obtainable
territory_dark_platoon
gac_identity
raid_krayt_dragon_allowed
Ability Classes
Bonus Attack
Buff Immunity
Counter
Damage Immunity
Dispel
Gain Turn Meter
Offense Down
Super Commando Beskar Armor
Imperial Super Commando
Level 1
Imperial Super Commando and Gar Saxon gain 30% Defense.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Apply Effect
Context: #4
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
Apply Effect
Context: #5
uniqueability_imperialsupercommando02_revive_handler_BASE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Level 2
Imperial Super Commando and Gar Saxon gain 30% Defense and 25% Critical Avoidance.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_25pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_25pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_25pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_25pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Apply Effect
Context: #8
uniqueability_imperialsupercommando02_apply_death_fled_handler_up01
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up01
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
Apply Effect
Context: #9
uniqueability_imperialsupercommando02_revive_handler_up01
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_25pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_25pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_25pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_25pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
25%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Level 3
Imperial Super Commando and Gar Saxon gain 30% Defense and 50% Critical Avoidance.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Apply Effect
Context: #8
uniqueability_imperialsupercommando02_apply_death_fled_handler_up01
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up01
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
Apply Effect
Context: #9
uniqueability_imperialsupercommando02_revive_handler_up02
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Level 4
Imperial Super Commando and Gar Saxon gain 30% Defense, 50% Critical Avoidance, and 10% Max Health.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
10%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
10%
(multiplicative)
Descriptive
max_health_increase
Apply Effect
Context: #10
uniqueability_imperialsupercommando02_apply_death_fled_handler_up02
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up02
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
max_health_increase
Apply Effect
Context: #11
uniqueability_imperialsupercommando02_revive_handler_up03
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
10%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
10%
(multiplicative)
Descriptive
max_health_increase
Level 5
Imperial Super Commando and Gar Saxon gain 30% Defense, 50% Critical Avoidance, and 20% Max Health.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Apply Effect
Context: #10
uniqueability_imperialsupercommando02_apply_death_fled_handler_up02
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up02
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
max_health_increase
Apply Effect
Context: #11
uniqueability_imperialsupercommando02_revive_handler_up04
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Level 6
Imperial Super Commando and Gar Saxon gain 30% Defense, 50% Critical Avoidance, 20% Max Health, and 10% Max Protection.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #10
uniqueability_imperialsupercommando02_max_protection_self_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Protection
by
10%
(multiplicative)
Descriptive
max_shield_increase
Modify Stat
Context: #11
uniqueability_imperialsupercommando02_max_protection_gar_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Protection
by
10%
(multiplicative)
Descriptive
max_shield_increase
Apply Effect
Context: #12
uniqueability_imperialsupercommando02_apply_death_fled_handler_up03
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up03
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
max_health_increase
max_shield_increase
Apply Effect
Context: #13
uniqueability_imperialsupercommando02_revive_handler_up05
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #10
uniqueability_imperialsupercommando02_max_protection_self_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Protection
by
10%
(multiplicative)
Descriptive
max_shield_increase
Modify Stat
Context: #11
uniqueability_imperialsupercommando02_max_protection_gar_BASE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Protection
by
10%
(multiplicative)
Descriptive
max_shield_increase
Level 7
Imperial Super Commando and Gar Saxon gain 30% Defense, 50% Critical Avoidance, 20% Max Health and Max Protection.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #10
uniqueability_imperialsupercommando02_max_protection_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Modify Stat
Context: #11
uniqueability_imperialsupercommando02_max_protection_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Apply Effect
Context: #12
uniqueability_imperialsupercommando02_apply_death_fled_handler_up03
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up03
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
max_health_increase
max_shield_increase
Apply Effect
Context: #13
uniqueability_imperialsupercommando02_revive_handler_up06
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #10
uniqueability_imperialsupercommando02_max_protection_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Modify Stat
Context: #11
uniqueability_imperialsupercommando02_max_protection_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Level 8
Imperial Super Commando and Gar Saxon gain 30% Defense, 50% Critical Avoidance, 20% Max Health, and 20% Max Protection.
The first time Imperial Super Commando or Gar Saxon would be defeated, they gain Damage Immunity for 2 turns instead.
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #10
uniqueability_imperialsupercommando02_max_protection_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Modify Stat
Context: #11
uniqueability_imperialsupercommando02_max_protection_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Health Limit
Context: #12
uniqueability_imperialsupercommando02_no_kill_self
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_no_kill_self
Where
Health %
>
1%
Min of
1%
Effect is unresistable
Descriptive
uniqueability_imperialsupercommando02_no_kill_self
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Apply Effect
Context: #13
uniqueability_imperialsupercommando02_savior_effect_handler_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_savior_effect_handler
This effect will
EXECUTE
if the context #12 effect successfully execute
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_savior_effect_handler
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Child effects are applied on:
Health Min Limit Reached
Immunity
Context: #0
generic_damage_immunity_self_2turn
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
damage_immunity_buff
featcounter_invincibility
countable_buff
clearable_buff
special_buff
Effected Tags
physical_damage
special_damage
unmitigable_damage
a_plague
effect_damage
bonds_of_weakness_damage
massive_damage
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Recover
Context: #1
uniqueability_total_obedience_recover_health_self_1
Unavoidable
For
Self
who is
Alive
Recover
1 Health
(additive)
Immunity
Context: #2
uniqueability_imperialsupercommando02_savior_immunty
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effected Tags
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
Health Limit
Context: #14
uniqueability_imperialsupercommando02_no_kill_gar
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_no_kill_gar
Where
Health %
>
1%
Min of
1%
Effect is unresistable
Descriptive
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Apply Effect
Context: #15
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
This effect will
EXECUTE
if the context #14 effect successfully execute
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Child effects are applied on:
Health Min Limit Reached
Immunity
Context: #0
generic_damage_immunity_self_2turn
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
damage_immunity_buff
featcounter_invincibility
countable_buff
clearable_buff
special_buff
Effected Tags
physical_damage
special_damage
unmitigable_damage
a_plague
effect_damage
bonds_of_weakness_damage
massive_damage
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Recover
Context: #1
uniqueability_total_obedience_recover_health_self_1
Unavoidable
For
Self
who is
Alive
Recover
1 Health
(additive)
Immunity
Context: #2
uniqueability_imperialsupercommando02_savior_immunty
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effected Tags
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
Apply Effect
Context: #16
uniqueability_imperialsupercommando02_apply_death_fled_handler_up04
Unavoidable
For
Self
who is
Alive
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_apply_death_fled_handler_BASE
Child effectis applied on:
Death
,
Fled
Dispel
Context: #0
uniqueability_imperialsupercommando02_dispel_death_fled_ally_up04
Unavoidable
For
All
from
Ally Side
who are
Alive
Dispels effects from the target(s) with corresponding effected tags
Effected Tags
self_armor_increase
self_supression_increase
gar_armor_increase
gar_supression_increase
self_attack_avoidance_increase
self_ability_avoidance_increase
gar_attack_avoidance_increase
gar_ability_avoidance_increase
max_health_increase
max_shield_increase
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_gar
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Apply Effect
Context: #17
uniqueability_imperialsupercommando02_revive_handler_up07
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_revive_handler_BASE
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_revive_handler_BASE
Child effects are applied on:
Revive
Modify Stat
Context: #0
uniqueability_imperialsupercommando02_supercommander_armor_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
self_armor_increase
Modify Stat
Context: #1
uniqueability_imperialsupercommando02_supercommander_supression_gain
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
self_supression_increase
Modify Stat
Context: #2
uniqueability_imperialsupercommando02_gar_armor_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Armor
by
30%
(multiplicative)
Descriptive
gar_armor_increase
Modify Stat
Context: #3
uniqueability_imperialsupercommando02_gar_supression_gain
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Resistance
by
30%
(multiplicative)
Descriptive
gar_supression_increase
Modify Stat
Context: #4
uniqueability_imperialsupercommando02_attack_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_attack_avoidance_increase
Modify Stat
Context: #5
uniqueability_imperialsupercommando02_ability_avoidance_self_50pct
Unavoidable
For
Self
who is
Alive
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
self_ability_avoidance_increase
Modify Stat
Context: #6
uniqueability_imperialsupercommando02_attack_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Physical Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_attack_avoidance_increase
Modify Stat
Context: #7
uniqueability_imperialsupercommando02_ability_avoidance_gar_50pct
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Special Critical Avoidance
by
50%
(additive)
Effect is unresistable
Descriptive
gar_ability_avoidance_increase
Modify Stat
Context: #8
uniqueability_imperialsupercommando02_max_health_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #9
uniqueability_imperialsupercommando02_max_health_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Health
by
20%
(multiplicative)
Descriptive
max_health_increase
Modify Stat
Context: #10
uniqueability_imperialsupercommando02_max_protection_self_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Modify Stat
Context: #11
uniqueability_imperialsupercommando02_max_protection_gar_u01
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Modify stat
Protection
by
20%
(multiplicative)
Descriptive
max_shield_increase
Health Limit
Context: #12
uniqueability_imperialsupercommando02_no_kill_self
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_no_kill_self
Where
Health %
>
1%
Min of
1%
Effect is unresistable
Descriptive
uniqueability_imperialsupercommando02_no_kill_self
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Apply Effect
Context: #13
uniqueability_imperialsupercommando02_savior_effect_handler_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_savior_effect_handler
This effect will
EXECUTE
if the previous effect successfully executed
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_savior_effect_handler
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Child effects are applied on:
Health Min Limit Reached
Immunity
Context: #0
generic_damage_immunity_self_2turn
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
damage_immunity_buff
featcounter_invincibility
countable_buff
clearable_buff
special_buff
Effected Tags
physical_damage
special_damage
unmitigable_damage
a_plague
effect_damage
bonds_of_weakness_damage
massive_damage
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Recover
Context: #1
uniqueability_total_obedience_recover_health_self_1
Unavoidable
For
Self
who is
Alive
Recover
1 Health
(additive)
Immunity
Context: #2
uniqueability_imperialsupercommando02_savior_immunty
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effected Tags
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
Health Limit
Context: #14
uniqueability_imperialsupercommando02_no_kill_gar
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_no_kill_gar
Where
Health %
>
1%
Min of
1%
Effect is unresistable
Descriptive
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Apply Effect
Context: #15
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
This effect will
EXECUTE
if the previous effect successfully executed
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Child effects are applied on:
Health Min Limit Reached
Immunity
Context: #0
generic_damage_immunity_self_2turn
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
damage_immunity_buff
featcounter_invincibility
countable_buff
clearable_buff
special_buff
Effected Tags
physical_damage
special_damage
unmitigable_damage
a_plague
effect_damage
bonds_of_weakness_damage
massive_damage
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Recover
Context: #1
uniqueability_total_obedience_recover_health_self_1
Unavoidable
For
Self
who is
Alive
Recover
1 Health
(additive)
Immunity
Context: #2
uniqueability_imperialsupercommando02_savior_immunty
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effected Tags
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
Apply Effect
Context: #18
uniqueability_imperialsupercommando02_SOE_handler_u07
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_SOE_handler_u07
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_SOE_handler_u07
Child effects are applied on:
Encounter Start
Health Limit
Context: #0
uniqueability_imperialsupercommando02_no_kill_self
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_no_kill_self
Where
Health %
>
1%
Min of
1%
Effect is unresistable
Descriptive
uniqueability_imperialsupercommando02_no_kill_self
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Apply Effect
Context: #1
uniqueability_imperialsupercommando02_savior_effect_handler_CE
Unavoidable
For
Self
who is
Alive
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_savior_effect_handler
This effect will
EXECUTE
if the previous effect successfully executed
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_savior_effect_handler
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Child effects are applied on:
Health Min Limit Reached
Immunity
Context: #0
generic_damage_immunity_self_2turn
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
damage_immunity_buff
featcounter_invincibility
countable_buff
clearable_buff
special_buff
Effected Tags
physical_damage
special_damage
unmitigable_damage
a_plague
effect_damage
bonds_of_weakness_damage
massive_damage
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Recover
Context: #1
uniqueability_total_obedience_recover_health_self_1
Unavoidable
For
Self
who is
Alive
Recover
1 Health
(additive)
Immunity
Context: #2
uniqueability_imperialsupercommando02_savior_immunty
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effected Tags
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
Query Count
Context: #2
uniqueability_imperialsupercommando02_query_alive
Unavoidable
For
Self
who is
Alive
and is
selftag_imperialsupercommando
Puts the target(s) from this query into CONTEXT_VALUE
Health Limit
Context: #3
uniqueability_imperialsupercommando02_no_kill_gar_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_no_kill_gar
Where
Health %
>
1%
This effect will
EXECUTE
if the previous query returned CONTEXT_VALUE > 0
Min of
1%
Effect is unresistable
Descriptive
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Apply Effect
Context: #4
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Unavoidable
For
All
from
Ally Side
who are
Alive
and is
selftag_garsaxon
Where an active effect doesn't have tag
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
This effect will
EXECUTE
if the previous effect successfully executed
Apply child effect(s) based on condition triggers
Descriptive
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
Effect expires on:
Encounter End
,
Death
,
Ally Killed
selftag_imperialsupercommando
,
Ally Fled
selftag_imperialsupercommando
,
Health Min Limit Reached
Child effects are applied on:
Health Min Limit Reached
Immunity
Context: #0
generic_damage_immunity_self_2turn
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effect is unresistable
Descriptive
damage_immunity_buff
featcounter_invincibility
countable_buff
clearable_buff
special_buff
Effected Tags
physical_damage
special_damage
unmitigable_damage
a_plague
effect_damage
bonds_of_weakness_damage
massive_damage
Effect expires on:
2x
Full Turn Complete
,
Death
,
Encounter End
Recover
Context: #1
uniqueability_total_obedience_recover_health_self_1
Unavoidable
For
Self
who is
Alive
Recover
1 Health
(additive)
Immunity
Context: #2
uniqueability_imperialsupercommando02_savior_immunty
Unavoidable
For
Self
who is
Alive
Applies an Immunity effect to the target(s)
Effected Tags
uniqueability_imperialsupercommando02_savior_effect_handler
uniqueability_imperialsupercommando02_no_kill_self
uniqueability_imperialsupercommando02_savior_effect_handler_gar_CE
uniqueability_imperialsupercommando02_no_kill_gar
Effect expires on:
Encounter End
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