This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Resistance Penetration
by
25%
(multiplicative)
Effect expires on:
Perform Move, Round End, Death, Encounter End
Level 3
Call target ally to assist, then Hondo assists. If target ally is Light Side they gain 25% damage and Defense Penetration for this attack. If target ally is Dark Side they gain 25% Critical Chance and Critical Damage for this attack.
Effect expires on:
Perform Move, Round End, Death, Encounter End
Level 4
Call target ally to assist, then Hondo assists. If target ally is Light Side they gain 25% damage and Defense Penetration for this attack. If target ally is Dark Side they gain 25% Critical Chance and Critical Damage for this attack. Hondo gains Defense Up for 2 turns.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 5
Dispel all debuffs on all Scoundrel allies. Call target ally to assist, then Hondo assists. If target ally is Light Side they gain 25% damage and Defense Penetration for this attack. If target ally is Dark Side they gain 25% Critical Chance and Critical Damage for this attack. Hondo gains Defense Up for 2 turns.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 6
Dispel all debuffs on all Scoundrel allies. Call target ally to assist, then Hondo assists. If target ally is Light Side they gain 25% damage and Defense Penetration for this attack. If target ally is Dark Side they gain 25% Critical Chance and Critical Damage for this attack. Hondo gains Defense Up for 2 turns and 1% Offense per stack of Ransom for 3 turns.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 7
Dispel all debuffs on all Scoundrel allies. Call target ally to assist, then Hondo assists. If target ally is Light Side they gain 25% damage and Defense Penetration for this attack. If target ally is Dark Side they gain 25% Critical Chance and Critical Damage for this attack. Hondo gains Defense Up for 2 turns and 4% Offense per stack of Ransom for 3 turns.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 8
Dispel all debuffs on all Scoundrel allies. Call target ally to assist, then Hondo assists. If target ally is Light Side they gain 25% damage and Defense Penetration for this attack. If target ally is Dark Side they gain 25% Critical Chance and Critical Damage for this attack. Hondo gains Defense Up for 2 turns and 4% Offense per stack of Ransom for 3 turns.
If Hondo has at least 5 stacks of Ransom, Dark Side enemies are inflicted with Ability Block for 1 turn, which can't be evaded or resisted, and Light Side enemies are inflicted with Buff Immunity for 1 turn, which can't be evaded or resisted. If Hondo has at least 25 stacks of Ransom, increase cooldowns of all enemies by 1.