Scoundrel allies enter the battle Prepared, and Prepared allies gain an additional bonus based on their Role. Whenever a Scoundrel ally gains Prepared, they gain Offense Up for 1 turn.
Attacker: +15% Critical Damage Tank: +15% Max Health Support or Healer: 10% Potency and +10 Speed
Scoundrel allies enter the battle Prepared, and Prepared allies gain an additional bonus based on their Role. Whenever a Scoundrel ally gains Prepared, they gain Critical Damage Up and Offense Up for 1 turn.
Attacker: +15% Critical Damage Tank: +15% Max Health Support or Healer: 10% Potency and +10 Speed
Scoundrel allies enter the battle Prepared, and Prepared allies gain an additional bonus based on their Role, doubled for Light Side Scoundrels. Whenever a Scoundrel ally gains Prepared, they gain Critical Damage Up and Offense Up for 1 turn.
Attacker: +15% Critical Damage Tank: +15% Max Health Support or Healer: 10% Potency and +10 Speed
Scoundrel allies enter the battle Prepared, and Prepared allies gain an additional bonus based on their Role, doubled for Light Side Scoundrels. Whenever a Scoundrel ally gains Prepared, they gain Critical Damage Up and Offense Up for 1 turn.
Attacker: +15% Critical Damage Tank: +15% Max Health Support or Healer: 10% Potency and +10 Speed
While in Grand Arenas: If an ally loses Prepared, they gain Prepared.