All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 1 turn for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 1 turn.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 2 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 1 turn.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 2 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 2 turns.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 3 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 2 turns.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 3 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 2 turns.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 4 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 2 turns.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 4 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 3 turns.
All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 4 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 3 turns.