Whenever an ally attacks, they have a 10% chance to call a random ally to assist, dealing 30% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
Whenever an ally attacks, they have a 12% chance to call a random ally to assist, dealing 30% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
Whenever an ally attacks, they have a 14% chance to call a random ally to assist, dealing 30% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
Whenever an ally attacks, they have a 14% chance to call a random ally to assist, dealing 15% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
Whenever an ally attacks, they have a 16% chance to call a random ally to assist, dealing 15% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
Whenever an ally attacks, they have a 18% chance to call a random ally to assist, dealing 15% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
Whenever an ally attacks, they have a 20% chance to call a random ally to assist, dealing 15% less damage. This chance is doubled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
First Order allies have +20% Potency, gain Advantage for 2 turns at the start of each encounter, and can't be critically hit while they have Advantage. Whenever an ally attacks, they have a 20% chance to call a random ally to assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
For
All
from
Ally Side
who are Alive
and is affiliation_firstorder
Where an active effect
doesn't have tag
leaderability_phasma_potency
Modify stat
Potency
by
20%
(additive)
Descriptive
leaderability_phasma_potency
Level 9
First Order allies have +20% Potency, gain Advantage for 2 turns at the start of each encounter, and can't be critically hit while they have Advantage. Whenever an ally attacks, they have a 20% chance to call a random ally to assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.
While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.