• Dangerous Reputation
    Dangerous Reputation
    Boba Fett, Scion of Jango
  • Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 20% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 30% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 30% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #2 leaderability_bobafettscion_ally_summon_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 20% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 30% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_BASE Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 30% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 21% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 31% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 31% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #2 leaderability_bobafettscion_ally_summon_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 21% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 31% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u01 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 31% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 23% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 33% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 33% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #2 leaderability_bobafettscion_ally_summon_handler_u02 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 23% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u02 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 33% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u02 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 33% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 25% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #2 leaderability_bobafettscion_ally_summon_handler_u03 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 25% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Immunity Context: #0 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #1 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Apply Effect Context: #2 leaderability_bobafettscion_debuffed_crit_damage_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 25% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #3 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #4 leaderability_bobafettscion_team_payout_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Modify Stat Context: #0 bobafettscion_contract_reward_health_steal_increase_team Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 25% (additive)
    Modify Stat Context: #1 bobafettscion_contract_reward_attack_increase_team Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Modify Stat Context: #2 bobafettscion_contract_reward_ability_increase_team Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Apply Effect Context: #3 bobafettscion_contract_reward_ignore_taunt Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 generic_query_taunt_enemies Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag taunt_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 bobafettscion_contract_reward_taunt_CE Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive bobafettscion_contract_reward_taunt invisible_taunt_ignore_effect
    Immunity Context: #4 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #5 bobafettscion_leader_contract_icon_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_leader_contract_icon_marker
    Applies an Immunity effect to the target(s)
    Descriptive contract_reward bobafettscion_leader_contract_icon_marker
    Effected Tags derp
    Query Count Context: #5 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #6 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #7 contract_handler_bobafettscion_part1_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive character_contract bobafettscion_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Start Limit Break, Start Attack
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 contract_handler_bobafettscion_part2_BASE_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag contract_handler_bobafettscion_part2 , and does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contract_handler_bobafettscion_part2
    Effect expires on: Round End
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_whodunit_enemy_bh_scoundrel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag bobafettscion_bh_and_scoundrel_marker
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect contract_handler_bobafettscion_part2_BASE_CE
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_bobafettscion_contract_blackboard_increase Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard bobafettscion_contract
    Recover Context: #2 contractability_bobafettscion_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -50
    Effect is unresistable
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #3 leaderability_bobafettscion_contract_blackboard_is_it_done_query Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    Check target(s) blackboard bobafettscion_contract value is greater than or equal to 20
    Immunity Context: #4 bobafettscion_contract_completion_marker_CE Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bobafettscion_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #8 contractability_bobafettscion_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #1 bobafettscion_TW_targeting_enemy_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #2 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #3 bobafettscion_TW_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #4 bobafettscion_targeting_enemy_CS Unavoidable
    For All from Enemy Side who are Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #5 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #6 bobafettscion_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #9 leaderability_bobafettscion_ally_summon_handler_u04 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 25% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u03 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u03 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 35% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Immunity Context: #2 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #3 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #0 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #1 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Apply Effect Context: #2 leaderability_bobafettscion_debuffed_crit_damage_handler_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #3 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 40% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 40% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #4 leaderability_bobafettscion_team_payout_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Modify Stat Context: #0 bobafettscion_contract_reward_health_steal_increase_team Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 25% (additive)
    Modify Stat Context: #1 bobafettscion_contract_reward_attack_increase_team Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Modify Stat Context: #2 bobafettscion_contract_reward_ability_increase_team Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Apply Effect Context: #3 bobafettscion_contract_reward_ignore_taunt Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 generic_query_taunt_enemies Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag taunt_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 bobafettscion_contract_reward_taunt_CE Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive bobafettscion_contract_reward_taunt invisible_taunt_ignore_effect
    Immunity Context: #4 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #5 bobafettscion_leader_contract_icon_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_leader_contract_icon_marker
    Applies an Immunity effect to the target(s)
    Descriptive contract_reward bobafettscion_leader_contract_icon_marker
    Effected Tags derp
    Query Count Context: #5 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #6 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #7 contract_handler_bobafettscion_part1_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive character_contract bobafettscion_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Start Limit Break, Start Attack
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 contract_handler_bobafettscion_part2_BASE_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag contract_handler_bobafettscion_part2 , and does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contract_handler_bobafettscion_part2
    Effect expires on: Round End
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_whodunit_enemy_bh_scoundrel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag bobafettscion_bh_and_scoundrel_marker
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect contract_handler_bobafettscion_part2_BASE_CE
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_bobafettscion_contract_blackboard_increase Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard bobafettscion_contract
    Recover Context: #2 contractability_bobafettscion_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -50
    Effect is unresistable
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #3 leaderability_bobafettscion_contract_blackboard_is_it_done_query Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    Check target(s) blackboard bobafettscion_contract value is greater than or equal to 20
    Immunity Context: #4 bobafettscion_contract_completion_marker_CE Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bobafettscion_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #8 contractability_bobafettscion_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #1 bobafettscion_TW_targeting_enemy_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #2 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #3 bobafettscion_TW_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #4 bobafettscion_targeting_enemy_CS Unavoidable
    For All from Enemy Side who are Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #5 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #6 bobafettscion_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #9 leaderability_bobafettscion_ally_summon_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 40% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 40% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Immunity Context: #2 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #3 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #0 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #1 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Apply Effect Context: #2 leaderability_bobafettscion_debuffed_crit_damage_handler_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 40% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #3 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #4 leaderability_bobafettscion_team_payout_BASE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Modify Stat Context: #0 bobafettscion_contract_reward_health_steal_increase_team Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 25% (additive)
    Modify Stat Context: #1 bobafettscion_contract_reward_attack_increase_team Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Modify Stat Context: #2 bobafettscion_contract_reward_ability_increase_team Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Apply Effect Context: #3 bobafettscion_contract_reward_ignore_taunt Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 generic_query_taunt_enemies Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag taunt_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 bobafettscion_contract_reward_taunt_CE Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive bobafettscion_contract_reward_taunt invisible_taunt_ignore_effect
    Immunity Context: #4 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #5 bobafettscion_leader_contract_icon_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_leader_contract_icon_marker
    Applies an Immunity effect to the target(s)
    Descriptive contract_reward bobafettscion_leader_contract_icon_marker
    Effected Tags derp
    Query Count Context: #5 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #6 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #7 contract_handler_bobafettscion_part1_BASE_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive character_contract bobafettscion_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Start Limit Break, Start Attack
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 contract_handler_bobafettscion_part2_BASE_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag contract_handler_bobafettscion_part2 , and does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contract_handler_bobafettscion_part2
    Effect expires on: Round End
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_whodunit_enemy_bh_scoundrel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag bobafettscion_bh_and_scoundrel_marker
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect contract_handler_bobafettscion_part2_BASE_CE
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_bobafettscion_contract_blackboard_increase Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard bobafettscion_contract
    Recover Context: #2 contractability_bobafettscion_contract_cooldown_decrease Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    Recover ability cooldowns for abilities in effected tags by -50
    Effect is unresistable
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #3 leaderability_bobafettscion_contract_blackboard_is_it_done_query Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    Check target(s) blackboard bobafettscion_contract value is greater than or equal to 20
    Immunity Context: #4 bobafettscion_contract_completion_marker_CE Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bobafettscion_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #8 contractability_bobafettscion_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #1 bobafettscion_TW_targeting_enemy_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #2 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #3 bobafettscion_TW_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #4 bobafettscion_targeting_enemy_CS Unavoidable
    For All from Enemy Side who are Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #5 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #6 bobafettscion_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #9 leaderability_bobafettscion_ally_summon_handler_u05 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Apply Effect Context: #0 leaderability_bobafettscion_debuffed_crit_damage_handler_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 30% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #1 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u04 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 40% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u04 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 40% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Immunity Context: #2 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #3 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #1 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #2 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Modify Stat Context: #3 leaderability_bobafettscion_TW_speed_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Speed by 30 (additive)
    Descriptive leaderability_bobafettscion_TW_speed_increase_CE
    Modify Stat Context: #4 leaderability_bobafettscion_TW_health_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Health by 30% (multiplicative)
    Descriptive max_health_increase leaderability_bobafettscion_TW_health_increase
    Modify Stat Context: #5 leaderability_bobafettscion_TW_protection_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Protection by 30% (multiplicative)
    Descriptive leaderability_bobafettscion_TW_protection_increase
    Modify Stat Context: #6 leaderability_bobafettscion_TW_potency_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Potency by 30% (additive)
    Descriptive leaderability_bobafettscion_TW_potency_increase
    Modify Stat Context: #7 leaderability_bobafettscion_TW_mastery_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Mastery by 50% (multiplicative)
    Descriptive leaderability_bobafettscion_TW_mastery_increase mastery_increase
    Modify Stat Context: #8 leaderability_bobafettscion_TW_self_health_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Health by 100% (multiplicative)
    Descriptive max_health_increase leaderability_bobafettscion_TW_self_health_increase
    Modify Stat Context: #9 leaderability_bobafettscion_TW_self_protection_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Protection by 100% (multiplicative)
    Descriptive leaderability_bobafettscion_TW_self_protection_increase
    Modify Stat Context: #10 leaderability_bobafettscion_TW_self_speed_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Speed by 60 (additive)
    Descriptive leaderability_bobafettscion_TW_self_speed_increase
    Modify Damage Context: #11 leaderability_bobafettscion01_dampen_damage_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag leaderability_bobafettscion01_dampen_damage
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify incoming damage by -18%
    Descriptive leaderability_bobafettscion01_dampen_damage
    Effect triggers on: Ally Summoned, Encounter Start
    Apply Effect Context: #12 leaderability_bobafettscion_debuffed_crit_damage_handler_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 40% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #13 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Apply Effect Context: #14 leaderability_bobafettscion_team_payout_u01 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Effect expires on: Add Persistent Effectlast_contract_marker
    Child effects are applied on: Add Persistent Effectlast_contract_marker
    Modify Stat Context: #0 bobafettscion_contract_reward_health_steal_increase_team Unavoidable
    For Self who is Alive
    Modify stat Health Steal by 25% (additive)
    Modify Stat Context: #1 bobafettscion_contract_reward_attack_increase_team Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 25% (multiplicative)
    Modify Stat Context: #2 bobafettscion_contract_reward_ability_increase_team Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 25% (multiplicative)
    Apply Effect Context: #3 bobafettscion_contract_reward_ignore_taunt Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Turn Start
    Query Count Context: #0 generic_query_taunt_enemies Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag taunt_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #1 bobafettscion_contract_reward_taunt_CE Unavoidable
    For All from Enemy Side who are Alive or Dead
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Gain Taunt
    Effect is unresistable
    Descriptive bobafettscion_contract_reward_taunt invisible_taunt_ignore_effect
    Query Battle Type Context: #4 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Apply Effect Context: #5 bobafettscion_TW_contract_reward_true_damage_handler_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_TW_contract_reward_true_damage_handler
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Descriptive bobafettscion_TW_contract_reward_true_damage_handler
    Child effectis applied on: Deal Damage
    Damage Context: #0 bobafettscion_TW_contract_reward_true_damage_CF Unavoidable
    For All from Enemy Side who are Alive
    This effect will FILTER target unit(s) that received damage from the trigger in the parent effect bobafettscion_TW_contract_reward_true_damage_handler_CE
    Deals 80% of the attacker's Physical Damage to target(s)
    Damage variance is 0
    Damage can't trigger counter attack
    Descriptive unmitigable_damage
    Immunity Context: #6 generic_contract_complete_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag contract_reward
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive contract_reward
    Effected Tags derp
    Immunity Context: #7 bobafettscion_leader_TW_contract_icon_marker_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_leader_TW_contract_icon_marker
    This effect will EXECUTE if the context #4 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive contract_reward bobafettscion_leader_TW_contract_icon_marker
    Effected Tags derp
    Immunity Context: #8 bobafettscion_leader_contract_icon_marker_CS Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_leader_contract_icon_marker
    This effect will SKIP EXECUTION if the context #4 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive contract_reward bobafettscion_leader_contract_icon_marker
    Effected Tags derp
    Query Count Context: #15 leaderabilty_bounty_hunter_query Unavoidable
    For Self who is Alive
    Puts the target(s) from this query into CONTEXT_VALUE
    Query Count Context: #16 leaderabilty_bounty_hunter_query02 Unavoidable
    For Leader from Ally Side who is Alive
    This effect will FILTER OUT available targets based on the previous effect's target(s) that failed to execute the effect
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #17 contract_handler_bobafettscion_part1_u01_CE Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_contract_handler
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Descriptive character_contract bobafettscion_contract_handler
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Start Limit Break, Start Attack
    Query Count Context: #0 query_buffed_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags clearable_buff or countable_buff or countable_special_buff
    Puts the target(s) from this query into CONTEXT_VALUE
    Apply Effect Context: #1 contract_handler_bobafettscion_part2_u01_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag contract_handler_bobafettscion_part2 , and does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive contract_handler_bobafettscion_part2
    Effect expires on: Round End
    Child effects are applied on: Receive Damage
    Query Count Context: #0 query_whodunit_enemy_bh_scoundrel Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tag bobafettscion_bh_and_scoundrel_marker
    This effect will FILTER target unit(s) that dealt damage from the trigger in the parent effect contract_handler_bobafettscion_part2_u01_CE
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Modify Context: #1 leaderability_bobafettscion_contract_blackboard_increase Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Add 1 (additive) to value on blackboard bobafettscion_contract
    Query Battle Type Context: #2 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Recover Context: #3 contractability_bobafettscion_contract_cooldown_decrease_TW_CE Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    This effect will EXECUTE if the previous effect successfully executed
    Recover ability cooldowns for abilities in effected tags by -100
    Effect is unresistable
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Recover Context: #4 contractability_bobafettscion_contract_cooldown_decrease_CS Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter
    This effect will SKIP EXECUTION if the context #2 effect successfully execute
    Recover ability cooldowns for abilities in effected tags by -50
    Effect is unresistable
    Descriptive bounty_hunter_cooldown_tracking
    Effected Tags character_contract
    Blackboard Query Context: #5 leaderability_bobafettscion_contract_blackboard_is_it_done_TW_query_CE Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    This effect will EXECUTE if the context #2 effect successfully execute
    Check target(s) blackboard bobafettscion_contract value is greater than or equal to 10
    Blackboard Query Context: #6 leaderability_bobafettscion_contract_blackboard_is_it_done_query_CS Unavoidable
    For All from Enemy Side who are Alive or Dead and is selftag_bobafettscion
    This effect will SKIP EXECUTION if the context #2 effect successfully execute
    Check target(s) blackboard bobafettscion_contract value is greater than or equal to 20
    Immunity Context: #7 bobafettscion_contract_completion_marker_CE Unavoidable
    For All from Enemy Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #5 effect successfully execute or #6 effect successfully execute
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive bobafettscion_contract_marker contract_progress_marker last_contract_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #18 contractability_bobafettscion_contract_VFX_handler_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the previous effect successfully executed
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Effect expires on: Persistent Effect Add Instancecontract_reward
    Child effects are applied on: Turn Start
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Immunity Context: #1 bobafettscion_TW_targeting_enemy_CE Unavoidable
    For All from Enemy Side who are Alive
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #2 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #3 bobafettscion_TW_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #4 bobafettscion_targeting_enemy_CS Unavoidable
    For All from Enemy Side who are Alive
    This effect will SKIP EXECUTION if the context #0 effect successfully execute
    Applies an Immunity effect to the target(s)
    Descriptive bounty_hunter_target
    Effected Tags derp
    Effect expires on: Round End
    Query Count Context: #5 generic_query_self_player_side_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous effect successfully executed
    Puts the target(s) from this query into CONTEXT_VALUE
    Immunity Context: #6 bobafettscion_contract_VFX_marker_CE Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect does have tags countable_debuff or countable_special_debuff
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive generic_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #19 leaderability_bobafettscion_ally_summon_handler_u07 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Ally Summoned
    Query Battle Type Context: #0 query_battle_type_territorywar Unavoidable
    Query the current battle type and see if it matches any effected tags
    Effected Tags TERRITORY_WAR_BATTLE
    Modify Stat Context: #1 leaderability_bobafettscion_TW_speed_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Speed by 30 (additive)
    Descriptive leaderability_bobafettscion_TW_speed_increase_CE
    Modify Stat Context: #2 leaderability_bobafettscion_TW_health_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Health by 30% (multiplicative)
    Descriptive max_health_increase leaderability_bobafettscion_TW_health_increase
    Modify Stat Context: #3 leaderability_bobafettscion_TW_protection_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Protection by 30% (multiplicative)
    Descriptive leaderability_bobafettscion_TW_protection_increase
    Modify Stat Context: #4 leaderability_bobafettscion_TW_potency_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Potency by 30% (additive)
    Descriptive leaderability_bobafettscion_TW_potency_increase
    Modify Stat Context: #5 leaderability_bobafettscion_TW_mastery_increase_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Mastery by 50% (multiplicative)
    Descriptive leaderability_bobafettscion_TW_mastery_increase mastery_increase
    Modify Stat Context: #6 leaderability_bobafettscion_TW_self_health_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Health by 100% (multiplicative)
    Descriptive max_health_increase leaderability_bobafettscion_TW_self_health_increase
    Modify Stat Context: #7 leaderability_bobafettscion_TW_self_protection_increase_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Protection by 100% (multiplicative)
    Descriptive leaderability_bobafettscion_TW_self_protection_increase
    Modify Stat Context: #8 leaderability_bobafettscion_TW_self_speed_increase_CE Unavoidable
    For Self who is Alive or Dead
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify stat Speed by 60 (additive)
    Descriptive leaderability_bobafettscion_TW_self_speed_increase
    Apply Effect Context: #9 leaderability_bobafettscion_debuffed_crit_damage_handler_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effectis applied on: Add Persistent Effectcountable_debuff, Add Persistent Effectcountable_special_debuff
    Modify Stat Context: #0 leaderability_bobafettscion_debuffed_crit_damage_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 40% (additive)
    Effect expires on: Remove Persistent Effectcountable_debuff, Remove Persistent Effectcountable_special_debuff
    Apply Effect Context: #10 leaderability_bobafettscion_tenacity_up_crit_avoidance_handler_u05 Unavoidable
    For All from Ally Side who are Alive and is profession_bountyhunter or profession_scoundrel
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Add Persistent Effecttenacity_buff, Add Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #0 leaderability_bobafettscion_attack_critical_negate_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Modify Stat Context: #1 leaderability_bobafettscion_ability_critical_negate_increase_u05 Unavoidable
    For Self who is Alive
    Modify stat Special Critical Avoidance by 50% (additive)
    Effect expires on: Remove Persistent Effecttenacity_buff, Remove Persistent Effectspecial_tenacity_buff
    Immunity Context: #11 bobafettscion_bountyhunter_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Immunity Context: #12 bobafettscion_scoundrel_marker Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_scoundrel
    Where an active effect doesn't have tag bobafettscion_bh_and_scoundrel_marker
    Applies an Immunity effect to the target(s)
    Descriptive bobafettscion_bh_and_scoundrel_marker
    Effected Tags derp
    Modify Damage Context: #13 leaderability_bobafettscion01_dampen_damage_CE Unavoidable
    For All from Ally Side who are Alive or Dead and is profession_bountyhunter or profession_scoundrel
    Where an active effect doesn't have tag leaderability_bobafettscion01_dampen_damage
    This effect will EXECUTE if the context #0 effect successfully execute
    Modify incoming damage by -18%
    Descriptive leaderability_bobafettscion01_dampen_damage
    Effect triggers on: Ally Summoned, Encounter Start
 
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