For
Random
from
Ally Side
(excluding self)
who is Alive
and is affiliation_rebels
Where an active effect
doesn't have tags
paralysis_debuff
or daze_debuff
or no_assist
This effect will EXECUTE if
the previous
query returned CONTEXT_VALUE > 0
The target(s) perform
1
bonus moves
Max number of attacks in single turn for this effect: 1
Descriptive
bonus_move
Level 4
Rebel allies have +19 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a random Rebel ally to assist.
For
All
from
Ally Side
who are Alive
and is affiliation_rebels
Modify stat
Tenacity
by
10%
(additive)
Effect is unresistable
Level 5
Rebel allies have +21 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a random Rebel ally to assist.
For
All
from
Ally Side
who are Alive
and is affiliation_rebels
Modify stat
Tenacity
by
10%
(additive)
Effect is unresistable
Level 6
Rebel allies have +23 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a random Rebel ally to assist.
For
All
from
Ally Side
who are Alive
and is affiliation_rebels
Modify stat
Tenacity
by
10%
(additive)
Effect is unresistable
Level 7
Rebel allies have +25 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a random Rebel ally to assist.
For
All
from
Ally Side
who are Alive
and is affiliation_rebels
Modify stat
Tenacity
by
10%
(additive)
Effect is unresistable
Level 8
Rebel allies have +25 Speed and +10% Tenacity. In addition, whenever an ally uses an ability that isn't an attack, they call a random Rebel ally to assist.
While in Grand Arenas: At the start of battle, all allies gain Tenacity Up for 2 turns. If all allies are Rebel, whenever an ally's buff expires that ally gains 3% Turn Meter. Whenever an ally uses an ability that isn't an attack, all allies recover 5% Health, and, instead of a random ally, the 2 other weakest allies are called to assist. The allies who assisted have their cooldowns reduced by 1.