Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
6.25% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
6.25% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 2
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
6.56% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#0
effect that successfully executed
Deals
6.56% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 3
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
7.18% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
7.18% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 4
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
8.13% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
8.13% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 5
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
8.44% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
8.44% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 6
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
9.06% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
9.06% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 7
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 1, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
10% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
10% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Effect expires on:
2xFull Turn Complete, Death, Encounter End
Level 8
Deal Physical damage, based on Chewbacca's Max Health instead of his Attack Damage, to target enemy twice. Target other ally recovers Health equal to 50% of the damage dealt. Then, Chewbacca and target other ally gain Protection Up (30%) for 2 turns.
Prepared: If Chewbacca is Prepared, he deals double damage for this attack, recovers Health equal to 50% of the damage dealt, reduces this ability's cooldown by 2, and grants all Prepared allies Protection Up (30%) for 2 turns. Then, Chewbacca is no longer Prepared.
Deals
10% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed
Deals
10% of the attacker's Health
to target(s)
with an additional 100% on top for each CONTEXT_VALUE in
the context
#1
effect that successfully executed