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Characters
Jedi Consular
Attack as Defense
Jedi Consular
Well-rounded Jedi Healer with a mix of offense and defense
Power
31546
Speed
139
Health
76,691
Best Mods
Gear Levels
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Player Data
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Character Navigation
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Alignment / Role / Affiliations
Light Side
Galactic Republic
Healer
Jedi
Hidden Categories
alignment_light
territory_light_platoon
selftag_jediknightconsular
any_obtainable
affiliation_galactic_republic_jedi
conq_hokey_religion
conq_jedipath
Ability Classes
Heal
Reduce Cooldowns
Attack as Defense
Jedi Consular
Level 1
Deal Special damage to target enemy and recover Health equal to 20% of the damage dealt.
Damage
Context: #0
specialability_jediknightconsular02_damage_BASE
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
123.8%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #1
specialability_jediknightconsular02_recover_health
Unavoidable
For
Self
who is
Alive
Recover
20%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 2
Deal Special damage to target enemy and recover Health equal to 20% of the damage dealt.
Damage
Context: #0
specialability_jediknightconsular02_damage_u01
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
130%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #1
specialability_jediknightconsular02_recover_health
Unavoidable
For
Self
who is
Alive
Recover
20%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 3
Deal Special damage to target enemy and recover Health equal to 25% of the damage dealt.
Damage
Context: #0
specialability_jediknightconsular02_damage_u01
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
130%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #1
specialability_jediknightconsular02_recover_health02
Unavoidable
For
Self
who is
Alive
Recover
25%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 4
Deal Special damage to target enemy and recover Health equal to 25% of the damage dealt.
Damage
Context: #0
specialability_jediknightconsular02_damage_u02
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
136.2%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #1
specialability_jediknightconsular02_recover_health02
Unavoidable
For
Self
who is
Alive
Recover
25%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 5
Deal Special damage to target enemy and recover Health equal to 25% of the damage dealt. This attack has a 25% chance to ignore the target's Armor.
25
%
Modify Stat
Context: #0
specialability_jediknightconsular02_suppression_penetration_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance Penetration
by
100%
(additive)
Effect is unresistable
Effect expires on:
1x
Death
,
Perform Move
Damage
Context: #1
specialability_jediknightconsular02_damage_u02
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
136.2%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #2
specialability_jediknightconsular02_recover_health02
Unavoidable
For
Self
who is
Alive
Recover
25%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 6
Deal Special damage to target enemy and recover Health equal to 30% of the damage dealt. This attack has a 25% chance to ignore the target's Armor.
25
%
Modify Stat
Context: #0
specialability_jediknightconsular02_suppression_penetration_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance Penetration
by
100%
(additive)
Effect is unresistable
Effect expires on:
1x
Death
,
Perform Move
Damage
Context: #1
specialability_jediknightconsular02_damage_u02
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
136.2%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #2
specialability_jediknightconsular02_recover_health03
Unavoidable
For
Self
who is
Alive
Recover
30%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 7
Deal Special damage to target enemy and recover Health equal to 30% of the damage dealt. This attack has a 25% chance to ignore the target's Armor.
25
%
Modify Stat
Context: #0
specialability_jediknightconsular02_suppression_penetration_BASE
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance Penetration
by
100%
(additive)
Effect is unresistable
Effect expires on:
1x
Death
,
Perform Move
Damage
Context: #1
specialability_jediknightconsular02_damage_u03
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
142.4%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #2
specialability_jediknightconsular02_recover_health03
Unavoidable
For
Self
who is
Alive
Recover
30%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
Level 8
Deal Special damage to target enemy and recover Health equal to 30% of the damage dealt. This attack has a 50% chance to ignore the target's Armor.
50
%
Modify Stat
Context: #0
specialability_jediknightconsular02_suppression_penetration_u01
Unavoidable
For
Self
who is
Alive
Modify stat
Resistance Penetration
by
100%
(additive)
Effect is unresistable
Effect expires on:
1x
Death
,
Perform Move
Damage
Context: #1
specialability_jediknightconsular02_damage_u03
Mental
For
Current Target
from
Enemy Side
who is
Alive
Deals
142.4%
of the attacker's
Special Damage
to target(s)
Damage variance is
500
Descriptive
special_damage
projectile_attack
Recover
Context: #2
specialability_jediknightconsular02_recover_health03
Unavoidable
For
Self
who is
Alive
Recover
30%
of last effect's
CONTEXT_VALUES_SUM
as Health
Descriptive
health_recovery
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