Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 1% Health and Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 2% Health and 1% Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 2% Health and Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 3% Health and 2% Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 3% Health and Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and 3% Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and Protection, doubled for Bad Batch allies.
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and Protection, doubled for Bad Batch allies.
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection. If that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health. This effect excludes raid bosses and Galactic Legends.