Darth Sidious recovers 12.5% of his Max Health whenever any unit is defeated, with a 25% chance to also gain 25% Turn Meter. In addition, he has +35% Evasion against Jedi attacks.
Darth Sidious recovers 15% of his Max Health whenever any unit is defeated, with a 25% chance to also gain 25% Turn Meter. In addition, he has +35% Evasion against Jedi attacks.
Darth Sidious recovers 17.5% of his Max Health whenever any unit is defeated, with a 25% chance to also gain 25% Turn Meter. In addition, he has +35% Evasion against Jedi attacks.
Darth Sidious recovers 17.5% of his Max Health whenever any unit is defeated, with a 25% chance to also gain 50% Turn Meter. In addition, he has +35% Evasion against Jedi attacks.
Darth Sidious recovers 20% of his Max Health whenever any unit is defeated, with a 25% chance to also gain 50% Turn Meter. In addition, he has +35% Evasion against Jedi attacks.
Darth Sidious recovers 20% of his Max Health and gains 50% Turn Meter whenever any unit is defeated. In addition, he has +35% Evasion against Jedi attacks, +50% Potency, and gains Max Health equal to his Potency percentage.
Modify stat
Health
by
100%
* CONTEXT_VALUE
(additive)
Descriptive
max_health_increase
Level 9
Darth Sidious recovers 20% of his Max Health and gains 50% Turn Meter whenever any unit is defeated. In addition, he has +35% Evasion against Jedi attacks, +50% Potency, and gains Max Health equal to his Potency percentage.
While in Territory Wars: If all allies are Sith at the start of battle, other Sith allies gain Max Health equal to half of Darth Sidious' Potency until the first time he is defeated (excludes Galactic Legends). When Darth Sidious uses Demoralizing Blows, the cooldown of the ability is reduced by 1 for each other Sith ally and Darth Sidious gains 50 Speed (stacking) for 4 turns.