Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 5% Turn Meter and Chopper recovers 10% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 2
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 6% Turn Meter and Chopper recovers 10% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 3
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 7% Turn Meter and Chopper recovers 10% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 4
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 8% Turn Meter and Chopper recovers 10% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 5
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 8% Turn Meter and Chopper recovers 15% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 6
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 9% Turn Meter and Chopper recovers 15% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 7
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 10% Turn Meter and Chopper recovers 15% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.
Effect expires on:
1xFull Turn Complete, Death, Encounter End
Level 8
Dispel all buffs on target enemy. For each buff dispelled this way, all enemies lose 10% Turn Meter and Chopper recovers 25% Protection. Droid targets are also Stunned for 1 turn, which can't be evaded.